Guys, stahp necroing the thread.  @_@
With that said, RNG or a pre-determined conclusion to the fight are the two best methods. RNG because RPers then dont have to take responsibility or trample on each others characters to win.  (And lets be honest, more goes into combat than skill. For example, weather, environmental structure, terrain and so on. All are just pieces of the big old combat scenario.)
Pre-written is good as well because it allows players to talk things out without hurt feelings of who gets to win and who gets stabbed.  :I
With that said, RNG or a pre-determined conclusion to the fight are the two best methods. RNG because RPers then dont have to take responsibility or trample on each others characters to win.  (And lets be honest, more goes into combat than skill. For example, weather, environmental structure, terrain and so on. All are just pieces of the big old combat scenario.)
Pre-written is good as well because it allows players to talk things out without hurt feelings of who gets to win and who gets stabbed.  :I