(08-06-2014, 03:54 PM)LiveVoltage Wrote:(08-06-2014, 03:26 PM)ExKage Wrote: Part of the issues I have in RPing combat is when you start to deal with people who use magic vs those who do not.I say the situation varies. A sniper/archer is going to kill a mage before he can get a spell off, while mages can (most of the time) overpower melee fighters unless they are really good at dodging or they have sufficient environmental coverage to duck and cover from the incoming spells and warriors and melee types tend to fight well against each other and non-magic ranged combatants. Just my two sense.
How lethal things are etc. Part of it is also the fact that in-game and cinematics of sorts we see things like Fireballs taking out entire Magiteks or people are run through etc. Would people who use magic just always overpower those who don't?
Pretty much this. No one style is ever going to be better than another. Tactics come into effect, as well as the character's power. One fireball isn't going to be as powerful as another and, honestly, if someone shoots a fireball or something that they claim can topple buildings, I'll gladly excuse myself from the RP. The ONLY exception I have on that is if the person is meant to be the main RP antagonist for that particular story.Â
While my own villain is meant to be a tad more powerful than normal, he has distinct weaknesses that allow anyone to defeat him should they manage to learn and exploit them. Magic can be a very OP thing and a near infinite number of possibilities are open to those that RP casters, but it doesn't HAVE to be. A caster could simply not be good, in the process of learning, have a chance for spells to backfire and affect themselves or everyone on the field, etc.