I'm not too familiar with 4th edition Dungeons and Dragons at all. I assigned stats to Rakka'li based on my familiarity with 3rd edition.Â
The scale is like this: Numbers on the left, following by the bonus, or penalty, to your roll when using that ability score, and on the right are examples what this means for both strength and dexterity.
1:Â -5 (as bad as you can be, almost unable to move if referring to strength, or unable to speak if referring to intelligence)
2-3: -4 (wasted away or born with some congenital defect, barely able to speak, cannot learn to read)
4-5: -3 (very bad physical ability, a person with severe learning disabilities might have this score)
6-7: -2 (bad, a very sedentary person, a very old person with dementia or very young person might have this intelligence score)
8-9: -1 (below average)
10-11: 0 (average)
12-13: +1 (above average)
14-15: +2 (very good, Someone who does light resistance training with regularity, or a college professor might have this score)
16-17: +3 (someone who does intermediate to heavy weight training might scale here, the top professors in the region might have this score for intelligence)
18-19: +4 (people with very, very good genetics or people who do weight training as a career would have this score for strength, genius level intelligence - very, very few people would have this score in the intelligence slot)
20-21: +5 (pinnacle of human ability, the strongest of the strong, the smartest of the smart)
...and so on forever. Every two points gives another +1 bonus. Going in to the 20s is considered superhuman (being able to lift a bus by yourself, or calculate advanced linear equations in your head - without using paper)[/b]
The scale is like this: Numbers on the left, following by the bonus, or penalty, to your roll when using that ability score, and on the right are examples what this means for both strength and dexterity.
1:Â -5 (as bad as you can be, almost unable to move if referring to strength, or unable to speak if referring to intelligence)
2-3: -4 (wasted away or born with some congenital defect, barely able to speak, cannot learn to read)
4-5: -3 (very bad physical ability, a person with severe learning disabilities might have this score)
6-7: -2 (bad, a very sedentary person, a very old person with dementia or very young person might have this intelligence score)
8-9: -1 (below average)
10-11: 0 (average)
12-13: +1 (above average)
14-15: +2 (very good, Someone who does light resistance training with regularity, or a college professor might have this score)
16-17: +3 (someone who does intermediate to heavy weight training might scale here, the top professors in the region might have this score for intelligence)
18-19: +4 (people with very, very good genetics or people who do weight training as a career would have this score for strength, genius level intelligence - very, very few people would have this score in the intelligence slot)
20-21: +5 (pinnacle of human ability, the strongest of the strong, the smartest of the smart)
...and so on forever. Every two points gives another +1 bonus. Going in to the 20s is considered superhuman (being able to lift a bus by yourself, or calculate advanced linear equations in your head - without using paper)[/b]