
I think it depends on how much progression is important and if it's just a fad with the new content.
Best way to get started with this goal is to ask friends and be available to fill in.
- Ask what is expected and be prepared for that with supplies, spells, guides, theory, etc.
- Ask when they usually run and be around those times. If they need bench people etc. It's always important to give core people a break and to keep a bench up-to-speed and interested so swaps in a good regular static should happen often. Plus I can imagine it with role players in particular they probably like to take a night off.
- If you see someone that you really got in-sync with at a PuG talk to them see if they're on the same server and friend them. Even if the group was a failure there was success in meeting a potential person for a static. Or maybe it was an off-night in their group/they were helping a friend/they were gearing an alt/etc and they might invite you into their main static activities.
Otherwise if this is something that's becoming a super interest there's a difference between a progression-driven player and a role player more often than not. My experience in a different game came back to that conclusion time and time again. Figure out your goals, what you are willing and aren't willing to do, then ask around and see if another group of people are striving for basically the same thing. A guild/free company was typically the way to go in that case because keeping up with separate people was a huge investment of time with little return. Particularly in progression-based goals wasting time was not an option.
But to start out keep using Party Finder keep asking friends maybe set up a little time and figure out when most people are free. Having 4+ people that know each other in a group is a huge step up from total strangers and, even if it fails, it's less of a disappointment.
Best way to get started with this goal is to ask friends and be available to fill in.
- Ask what is expected and be prepared for that with supplies, spells, guides, theory, etc.
- Ask when they usually run and be around those times. If they need bench people etc. It's always important to give core people a break and to keep a bench up-to-speed and interested so swaps in a good regular static should happen often. Plus I can imagine it with role players in particular they probably like to take a night off.
- If you see someone that you really got in-sync with at a PuG talk to them see if they're on the same server and friend them. Even if the group was a failure there was success in meeting a potential person for a static. Or maybe it was an off-night in their group/they were helping a friend/they were gearing an alt/etc and they might invite you into their main static activities.
Otherwise if this is something that's becoming a super interest there's a difference between a progression-driven player and a role player more often than not. My experience in a different game came back to that conclusion time and time again. Figure out your goals, what you are willing and aren't willing to do, then ask around and see if another group of people are striving for basically the same thing. A guild/free company was typically the way to go in that case because keeping up with separate people was a huge investment of time with little return. Particularly in progression-based goals wasting time was not an option.
But to start out keep using Party Finder keep asking friends maybe set up a little time and figure out when most people are free. Having 4+ people that know each other in a group is a huge step up from total strangers and, even if it fails, it's less of a disappointment.