
(08-24-2014, 03:24 PM)Bumo Wrote: Regarding player age and how they're able to be experts at anything (or many things) in their 20s, again it all comes down to how much time and talent someone has. It depends on how their character has been written. A "master detective munitions expert with enough magical talent to destroy buildings" might not actually be as far-fetched as it sounds depending on how much training and time this character had devoted to those skills. If you're becoming a 'master' at things in the course of a few weeks or months, that's when it becomes eyebrow-raising.
Re-reading what I wrote when presented in the light you gave does make one thing occur to me. While they may be excellent in these skills, how much would their SOCIAL skills suffer? Wizards are notorious for being anti-social to the point where it's almost a trope; spending all your time shut up with books is the high fantasy equivalent of nerdom, which is NOT a trait known for having a particularly high social skill level. Nowadays that isn't the case as much since 'Nerd' or 'Geek' has shifted in its meaning, but you get my point.
So if your character is dedicated to learning all of these things before they hit the age of, say, 25, that would leave very little room for social interactions, leaving you at best socially awkward or at worst, crippled. Hmm, this is an interesting angle. Glad you helped me see it! 8D