
Hmm.Â
I believe that sort of thing is at a player's discretion. As long as the player remembers to keep things in moderation and avoid having their character become some all encompassing omni-classed god-man it's fine.Â
It's fine for someone to have been training to become a little of everything, a jack of all trades yet a master of none. Versatility is wonderful, and I'm pretty sure some adventurers would actively seek to diversify their own skill sets to become useful in more situations and get more work. From a player perspective, a bit of caution is always advised. While being able to fit almost every role may make for abundant roleplaying opportunities, one must remember not to be too pushy about it. It may deny others the opportunity to join in!Â
For example, Connie Conjurer and Larry the Lancer are walking down the street when suddenly, BAM! Larry suffers from sudden, story related injury ("Ouch, my feels, they hurt!"). Connie is a Conjurer, but suddenly Evan Everything shows up ("HARK, I CAN HEAL THIS MAN'S FEELS.") and tries to heal Larry, then carry him to safety because he's also a strong gladiator -- and also fend off enemies with his bare fists because he's a pugilist, too. That, in my opinion, is an unwise way to go about doing it. While Evan could have lifted and protected the pair, there was no need for him to invalidate Connie's role by also healing.
The decision of taking a toon's gameplay classes and making them IC is ultimately a player decision. Again, once it is taken with discretion! That's the only 'should' I would insert there. Always consider that as a roleplayer, one shares the stage with many others and must at times make compromises to make sure everyone enjoys their slice of the pie.
As for age? I'm always tempted to eye roll at the 16 year old master monks and 15 year old battle hardened veterans, but you know what? If a 9 year old six/seven chakra monk comes to kick Berrod's ass I'd probably roleplay with 'em instead of fussing to myself about it -- but that's just me. I have this internal 'do I gripe, or do I get some roleplay from this' scale. Afterward, I can have Berrod either go around telling an unbelievable tale (generating MORE RP ("What? You're crazy, you damn thug!")) or keeping a SHAMEFUL SECRET (character development!).
I play Berrod as a very young man who was once a very skilled monk at a reasonably young age. His level of skill was from a combination of one on one training, and the aid of a soul crystal. He can't remember most of what he learned, so he has to rediscover everything -- and that's going to take time. In the meantime, he's dabbled in several other areas, including the gladiator arena, the marauder's guild, archery and lancing. His skills in some are decent (marauder) and he just SUCKS at others (gladiator, archery, lancing). I have plans to develop him in other 'jobs', but of course, it will take time.
So in the end, play it however you like! Just have consideration for when you must interact with your fellow roleplayers. It's all about fun in the end!
ffffff...so much typing *wheeze*
I believe that sort of thing is at a player's discretion. As long as the player remembers to keep things in moderation and avoid having their character become some all encompassing omni-classed god-man it's fine.Â
It's fine for someone to have been training to become a little of everything, a jack of all trades yet a master of none. Versatility is wonderful, and I'm pretty sure some adventurers would actively seek to diversify their own skill sets to become useful in more situations and get more work. From a player perspective, a bit of caution is always advised. While being able to fit almost every role may make for abundant roleplaying opportunities, one must remember not to be too pushy about it. It may deny others the opportunity to join in!Â
For example, Connie Conjurer and Larry the Lancer are walking down the street when suddenly, BAM! Larry suffers from sudden, story related injury ("Ouch, my feels, they hurt!"). Connie is a Conjurer, but suddenly Evan Everything shows up ("HARK, I CAN HEAL THIS MAN'S FEELS.") and tries to heal Larry, then carry him to safety because he's also a strong gladiator -- and also fend off enemies with his bare fists because he's a pugilist, too. That, in my opinion, is an unwise way to go about doing it. While Evan could have lifted and protected the pair, there was no need for him to invalidate Connie's role by also healing.
The decision of taking a toon's gameplay classes and making them IC is ultimately a player decision. Again, once it is taken with discretion! That's the only 'should' I would insert there. Always consider that as a roleplayer, one shares the stage with many others and must at times make compromises to make sure everyone enjoys their slice of the pie.
As for age? I'm always tempted to eye roll at the 16 year old master monks and 15 year old battle hardened veterans, but you know what? If a 9 year old six/seven chakra monk comes to kick Berrod's ass I'd probably roleplay with 'em instead of fussing to myself about it -- but that's just me. I have this internal 'do I gripe, or do I get some roleplay from this' scale. Afterward, I can have Berrod either go around telling an unbelievable tale (generating MORE RP ("What? You're crazy, you damn thug!")) or keeping a SHAMEFUL SECRET (character development!).
I play Berrod as a very young man who was once a very skilled monk at a reasonably young age. His level of skill was from a combination of one on one training, and the aid of a soul crystal. He can't remember most of what he learned, so he has to rediscover everything -- and that's going to take time. In the meantime, he's dabbled in several other areas, including the gladiator arena, the marauder's guild, archery and lancing. His skills in some are decent (marauder) and he just SUCKS at others (gladiator, archery, lancing). I have plans to develop him in other 'jobs', but of course, it will take time.
So in the end, play it however you like! Just have consideration for when you must interact with your fellow roleplayers. It's all about fun in the end!
ffffff...so much typing *wheeze*