
I admittedly glazed over a lot of what was said so my response here is based heavily on previous discussions. It's less of a post directed at this thread and more of my thoughts that were helped formed by previous discussions.
I try to ignore things like power play and just think about what kinds of skills my character has. I don't consider their power level. I don't go out of my way to bring my character down to counterbalance any RPers who go a little too overboard with their character's skills. I think about how exactly they fight, what techniques do they prefer, etc. I don't truly believe that mastering more than one thing is an impossibility but I also don't believe that just because you can in game doesn't mean you should.Â
Additionally, MMO classes have a very cookie cutter way of fighting. Not all adventurers who use the same weapon are going to fight the same way. Ember for example uses her fists as weapons. But she isn't practiced in forms, carries a weapon for when her fists aren't good enough, and is willing to apply poisons. So I tend to divert my characters' abilities from their in game class quite a bit because I'd rather view my characters as people than X class.Â
Disclaimer: And by "you" I mostly actually just mean "me". >.> Pre-work post, cough, cough.
I try to ignore things like power play and just think about what kinds of skills my character has. I don't consider their power level. I don't go out of my way to bring my character down to counterbalance any RPers who go a little too overboard with their character's skills. I think about how exactly they fight, what techniques do they prefer, etc. I don't truly believe that mastering more than one thing is an impossibility but I also don't believe that just because you can in game doesn't mean you should.Â
Additionally, MMO classes have a very cookie cutter way of fighting. Not all adventurers who use the same weapon are going to fight the same way. Ember for example uses her fists as weapons. But she isn't practiced in forms, carries a weapon for when her fists aren't good enough, and is willing to apply poisons. So I tend to divert my characters' abilities from their in game class quite a bit because I'd rather view my characters as people than X class.Â
Disclaimer: And by "you" I mostly actually just mean "me". >.> Pre-work post, cough, cough.