
This is addressed by designing and finalizing the character archetype you want to play before you even begin RPing.
Just because the game has been designed to have a literal buffet of things you can hit a button and change into at character select doesn't mean its even remotely within the realm of possibility for your character to have all of them. In fact, some jobs are just not accessible to PC's at all or if they are it's in a limited form.
Something I end up seeing a lot of folk doing, and I have been guilty of myself in the past, is stacking the deck as they PvE through whatever game they are playing. Things like this:
"Huh. When I knew her she wasn't an master alchemist, cook, OR Monk for that matter.."
Firstly, let's address the fact that becoming a Master of anything in this game, in my mind, is a lifetime achievement. I don't believe a character will pick-up a sword, bow, alembic etc at 13 years of age and have mastery of the craft by 20 and move on to master another art. It's difficult and limiting to retain this painfully normal set of limits but I feel it's necessary to have a well-rounded and believable character.
This being said, it's been stated lore-wise that certain crafts are just more difficult than others to pick up the basics of. It's feesable to be a layman in Arcanima
and recognize symbols and whatnot but be unable to cast all but the simplest poison spell BUT at the same time be able to weave conjury decently.
Where I tend to have issues is when people say they are multiple jobs ICly all at the ripe age of 21. Just no. You're not. I really wonder when all these things happened in the characters time frame. They had time to master all these jobs, have a child, master a profession, and still be a Second Lt. in the Order of the Twin Adder. ??? Does time just not pass at the same rate for these folk?
What is really going to sting is when new classes come out. I, myself, will need to gut my character for rogue because that is how the character was originally envisioned and archery was taken as substitute. She will be no where near as skilled with a bow as she is now.
Just because the game has been designed to have a literal buffet of things you can hit a button and change into at character select doesn't mean its even remotely within the realm of possibility for your character to have all of them. In fact, some jobs are just not accessible to PC's at all or if they are it's in a limited form.
Something I end up seeing a lot of folk doing, and I have been guilty of myself in the past, is stacking the deck as they PvE through whatever game they are playing. Things like this:
"Huh. When I knew her she wasn't an master alchemist, cook, OR Monk for that matter.."
Firstly, let's address the fact that becoming a Master of anything in this game, in my mind, is a lifetime achievement. I don't believe a character will pick-up a sword, bow, alembic etc at 13 years of age and have mastery of the craft by 20 and move on to master another art. It's difficult and limiting to retain this painfully normal set of limits but I feel it's necessary to have a well-rounded and believable character.
This being said, it's been stated lore-wise that certain crafts are just more difficult than others to pick up the basics of. It's feesable to be a layman in Arcanima
and recognize symbols and whatnot but be unable to cast all but the simplest poison spell BUT at the same time be able to weave conjury decently.
Where I tend to have issues is when people say they are multiple jobs ICly all at the ripe age of 21. Just no. You're not. I really wonder when all these things happened in the characters time frame. They had time to master all these jobs, have a child, master a profession, and still be a Second Lt. in the Order of the Twin Adder. ??? Does time just not pass at the same rate for these folk?
What is really going to sting is when new classes come out. I, myself, will need to gut my character for rogue because that is how the character was originally envisioned and archery was taken as substitute. She will be no where near as skilled with a bow as she is now.