
I think I have to agree with the general consensus of "No one would actually be able to win". If you think about it, the advantages and disadvantages of each city state practically balance each other out. Meaning if they went to war, it'd just be a standstill.
Fighting in a forest is difficult. There are trees, rivers, thick foliage, and PLENTY of places to hide. And the Godsbow don't mess around, they take advantage of every choke point and sniper spot and can pick off a large amount of people before they even get to the city itself, where a bunch of army ready lancers and conjurers can blow off whoever remains.Â
La Noscea has the largest navy in Eorzea, so that in itself is just plain suicide. Sea forces will always dominate land forces.
Fighting in a desert is also kind of difficult as well. Fighters trained to that environment learn to camouflage and attack, making it just like Gridania. By the time you actually get to the city, you'll probably have less than half the people you came in with. And, of course, Ul'dah has the biggest military of the three cities. They also have incredibly deadly forces -- pugilists, paladins, and thaumuturgy. None of those are very fun to pit against.
There's also another factor -- the beast tribes. If they detect that they are being threatened? You'll bet your ass they'll interfere. Usually they're kind of desolate (except the peaceful Sylphs, who WILL fight if they feel like they're being terrorized) but that doesn't mean they'll go out of their way to slap a bitch in the face for steppin' on der turffz. And don't even get started with how deadly the Sahagins or Amal'jaa can get.
The Empire is the only one that can really get around becuz MACHINEZZZZZZ. And super knowledgeable. They're always a force to be reckoned with.
Fighting in a forest is difficult. There are trees, rivers, thick foliage, and PLENTY of places to hide. And the Godsbow don't mess around, they take advantage of every choke point and sniper spot and can pick off a large amount of people before they even get to the city itself, where a bunch of army ready lancers and conjurers can blow off whoever remains.Â
La Noscea has the largest navy in Eorzea, so that in itself is just plain suicide. Sea forces will always dominate land forces.
Fighting in a desert is also kind of difficult as well. Fighters trained to that environment learn to camouflage and attack, making it just like Gridania. By the time you actually get to the city, you'll probably have less than half the people you came in with. And, of course, Ul'dah has the biggest military of the three cities. They also have incredibly deadly forces -- pugilists, paladins, and thaumuturgy. None of those are very fun to pit against.
There's also another factor -- the beast tribes. If they detect that they are being threatened? You'll bet your ass they'll interfere. Usually they're kind of desolate (except the peaceful Sylphs, who WILL fight if they feel like they're being terrorized) but that doesn't mean they'll go out of their way to slap a bitch in the face for steppin' on der turffz. And don't even get started with how deadly the Sahagins or Amal'jaa can get.
The Empire is the only one that can really get around becuz MACHINEZZZZZZ. And super knowledgeable. They're always a force to be reckoned with.
"Critical fails; for when the GM sobs at night and the players get free checks."