
I play Nako as what could probably be considered a Red Mage from other games in the series, his skill with Magic are broad, but he cannot master any of them, I play this as a choice, he would much rather be verstatile and be able to turn his hand to many things, than to master one, and have it fail him.
The skills he has picked up in life are the three schools of Magic, archery and swordplay. and even then if he was in a contest or fight with a practitioner of any of those arts, he would most likely lose if he had to rely purely on them. dependant on skill/experience of the oponent, Nako was 35 at the begining of ARR, and as a soldier has been in war/combat situations where he has had to use his skills.
The skills he has picked up in life are the three schools of Magic, archery and swordplay. and even then if he was in a contest or fight with a practitioner of any of those arts, he would most likely lose if he had to rely purely on them. dependant on skill/experience of the oponent, Nako was 35 at the begining of ARR, and as a soldier has been in war/combat situations where he has had to use his skills.
Aduu Avagnar, The Wanderer: Wiki