(09-09-2014, 01:44 PM)Melkire Wrote: At the same time, you don't really want to go out of your way to contrive chance meetings with fellow regulars outside of your off-duty hours (that doesn't really feel dynamic, and as a soldier you have a schedule to abide by, so finding yourself out of your usual way is a rare occasion).
Quote:that would cut meaningful interactions down to almost nothing because for some reason roleplaying outside of a city, tavern, or residential area is anathema to most roleplayers.These two go together, I think
There aren't that many places that attain critical mass so that you can just walk in and find RP - these areas are limited, not coincidentally, to "cities, taverns, and residential areas" in particular. Finding RP outside of these areas usually requires planning of some sort, i.e. contrived instead of dynamic. Not to say that there are not wonderful possibilities in these other settings, its just a little different!
I think discussion of the in-game ranks versus in-character ranks should be pretty obvious.. I mean "everyone" is a 2nd Lt. for the exact same reason that "everyone" is level 50. MMO game mechanics do not translate well into a world defined by varied ability and varied experience.
I'm just going to add that I think its quite neat that FF provides and builds up these organizations for players to interact with or play off of. They add an interesting element to the game world, and I really have appreciated those that I've interacted with in-character (mostly Flames, by dint of Aya's present occupation ).