
I can understand that aspect but again don't we always advocate that everyone is simply a supporting character in another person's story? If I believe the time is natural for Ruru, Melodia or Krell to pass away at any point in their story, then it should not have to be cleared by anyone other than myself. And I'm not trying to pick a fight.
 I am just saying, principle-wise, I have a great deal of heartburn in moving my character forward and having to get clearance from others for how that happens.
Anything in the game can be jarring. Ruru is an alcoholic. That should be jarring to others especially those close to him. But people live with it and roll with with it. I know death is heavier but can actually add a nuanced layer of development to those around in the aftermath. And as for forcing rp....I hear this come up a great deal but aren't we always forcing our rp onto others? Walkups and such are essentially just that. Forcing our rp onto others.Â
#justsayin
*hides from backlash and throws out cookies for everyone to pacify them*

Anything in the game can be jarring. Ruru is an alcoholic. That should be jarring to others especially those close to him. But people live with it and roll with with it. I know death is heavier but can actually add a nuanced layer of development to those around in the aftermath. And as for forcing rp....I hear this come up a great deal but aren't we always forcing our rp onto others? Walkups and such are essentially just that. Forcing our rp onto others.Â
#justsayin
*hides from backlash and throws out cookies for everyone to pacify them*