(09-16-2014, 01:44 PM)Warren Castille Wrote:(09-16-2014, 01:37 PM)Flickering Ember Wrote: Pure and simple this was the laziest, most unprofessional design feature I have ever seen in a game. It is on par to a high school student slapping together a project minutes before it is due and turning in something that isn't even close to finished. I joked to myself last night "What if they  hadn't even started on personal housing until now and they are hustling to get it done?" I joked, given the lack of info they have given us. Didn't expect to be right. It didn't take them half a year to figure out how to code FC housing to make it so individuals could purchase them. If it was this difficult to figure out how to work around server strains....why didn't they just push it back? I would rather that than a gimp housing system that screws over everyone but the most hardcore of players.
Everyone is entitled to their opinion but I am honestly surprised that anyone would defend this. It is that lazy. And they knew folks wouldn't be happy seeing as how they kept their mouths shut right up to the last minute.
I'll bite. Disclaimer: This is purely Devil's Advocate.
What did you expect them to do? Again, personal, single-player housing wasn't on the table until people demanded it for months. It isn't lazy, because we don't know what was worked on behind the scenes; Maybe they had a functioning model that wasn't workable in the long-term, maybe they didn't have the server space to justify it, maybe the level of work creating an entirely-different-but-mostly-the-same infrastructure just wasn't worth the manpower? SE's been clear that the work on 2.4 and beyond is already underway, so why deviate resources from that to work on something like this?
Allow me to draw everyone's attention to the flak that happened when Novus upgrades slipped one month from 2.25 to 2.28. It was a month, and people flipped their wigs over it. Now consider how many people that actually affected, given the community's propensity to bitch and whine about atma droprates and the like? They got a ton of blowback from a small percentage of people over "dropping promises" so it's insane to think it would have been okay for them to delay anything.
A lot of players were expecting something similar but separate housing areas for individuals. I was always pretty skeptical about that idea though because of how few housing wards were released. I personally was expecting an instanced housing area. No neighborhoods. Cookie cutter interiors that look the same for all players. Pretty much the 'private chambers' models but with a house+ yard. When there is enough server space for a single FC to have 512 rooms, I do figure that the same could be achieved with personal housing.
I don't know anything about their original plans since I joined after ARR was released, well after launch. But as a new player who saw the feature promoted, it really sounded like something was in the works instead of it being something tacked on like how it was.