
OOC guidance like that is very useful! Some role-players do look down on it, though. There's a rather large group of role-players who believe that "RP is RP" and should have no OOC interference, absolutely not the slightest bit of "metagaming." Personally, I think that's unrealistic and limiting. To get the dynamic story we want and avoid any RP from coming to a standstill, sometimes we have to nudge things in the right direction. So long as it doesn't break lore, break character, or go against believability, there's really no problem with it. Some role-players may get a bit annoyed, but you can't please everyone. Most people will be okay with it, and all of them should.
EDIT: Just to add, though. Just because anyone gives you a warning ("doing x makes my character act like y") doesn't mean you should or must heed the warning. Just do whatever is natural to your character.
EDIT: Just to add, though. Just because anyone gives you a warning ("doing x makes my character act like y") doesn't mean you should or must heed the warning. Just do whatever is natural to your character.
