(10-05-2014, 09:40 PM)Verad Wrote: Your RP system as it is reminds me of Greg Stolze's A Dirty World. It also relies on balanced, opposing stats in which the growth of one inhibits the other. This version, however, does not have alternative Health Points; rather, the stats themselves are the health points. Points in one stat can slide to another based on in-game actions, and the complete emptying of a stat could result in some kind of emotional or physical trauma.  I think it's a pretty awesome system, and I keep trying to remind myself to transcribe the One-Roll Crime system from it to this RPC, so you might want to give it a look for ideas.
That sounds awesome! I like the idea of stats being mutable depending on RP. I'll give it a peek.
I should add: This system is 99.999999% Faolan's. I literally just took exactly what he made and tweaked a few things around with his permission. I can't really take credit for anything. :V