(10-06-2014, 01:51 PM)Verad Wrote: Another option would be The Mountain Witch, whose only real statistic is Trust - how much do you trust the people around you? The more you do, the more they can help you by boosting your dice rolls, but the more opportunities they have to betray you. Great for lengthy storylines where a few people will be together for an extended period of time.
This sounds AWESOME. I'm really curious on how the Trust stat works and how it gives people more opportunities to betray. It sounds like it really pushes things to be a lot more narrative.