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(10-21-2014, 04:12 PM)Dasair Wrote: First of all, is level of a character considered at all when you RP? Â I assume by asking that it's not something that 'exists' in Hydaelyn (no one is going to say things like "I'm level 34, are you still level 22?" or whatever). Â Leveling itself is mostly just a game mechanic (though if I'm wrong, please correct me, this is all assumption). Â However, I suppose I'm more interested in if someone plays their character advancing their skills simultaneous to the character's actual In-Game level, or if the character is OOCly level 50 in 8 classes, with all the skills of whatever they're working on, and the player simply chooses to play them as 'unlearned' for the character's sake. Â Actually, are levels a factor at all, either ICly or OOCly?
I don't personally consider the level of a character when I RP, because that's the game and has no bearings on the actual RP itself. I don't take into account game mechanics, stats, or pretty much anything related OOC that the game dictates into the IC world. I don't see the point, really.
As far as advancing their skills the same way the in-game character is, for me I feel it's entirely unrealistic for someone to claim to be the best at, or even very proficient in, everything. It'd also take a lot longer for someone to be able to say they're a master at a skill/style/whatever than the half month it would take to actually max it out in game =)
(10-21-2014, 04:12 PM)Dasair Wrote: At the same time, I want to RP as a character still learning, definitely not at 'level 50 Black Mage' tier, so I'd be interested to hear if anyone was in a similar place, and how they handled it. Â (currently, I'm holding off on most other classes but his main one though, getting his skills to coincide OOCly in level with the IC appropriate skills he has. Â Such as, low level if he knows only a little, 0 if he knows nothing, etc. Â His main class is an exception, mostly so I can play the game itself.)You can honestly RP your character however you want. Do what's fun for you! I have a character that is very skilled in black magic and arcanum, but he is absolutely ATROCIOUS at any sort of physical combat. Lifting two handed weapons with both arms, especially the large ones, is certainly out of the question! It's the way I balance him so that, while he's incredibly powerful in one aspect, he's incredibly weak in another.Â
(10-21-2014, 04:12 PM)Dasair Wrote: I also know that a lot of RPers apparently disregard class altogether, it seems?  May I ask what your reasons are for this, and why, if you do?  I can only guess that some classes are 'approximates' perhaps, maybe they have certain abilities that lend themselves to interesting emotes for a situation, or even it could be more of an 'appearance' reason, where one class can wear the clothing your character would wear, however, that class isn't the same as what your character ICly would be.  I'm interested in how you guys handle these things, and what you feel is most important.  :>Class is disregarded altogether for MOST classes because, according to class story lines (as far as Jobs are concerned), the character you run around with as the main story line character is kind of a special snowflake and can do whatever he wants because he's the #1 in the world. Kind of like Neo in the Matrix, super powered and able to do whatever he wants. But.. uh.. .. Maybe that's a bad analogy, but I'mma stick with it.Â
My character, Val Nunh, is a Dragoon OOC but honestly lacks the discipline or even the care or desire to ever be a dragoon IC. He certainly couldn't handle monk, would never be a paladin, and is too dumb to learn to cast spells. He doesn't fit any of the requirements for any of the classes, so I stuck him with Dragoon since his Miqo'te tribe was from the Shroud and he learned to fight with a spear--albeit loosely. His main skill is with his daggers, which (thank god) we will be getting rogue soon and I'll be able to actually use something like that. This kind of goes back to what I said earlier, though. Game mechanics, to me, just don't accurately represent our characters. They tend to put limits on any sort of artistic freedom we'd have with them as far as combat is concerned.
(10-21-2014, 04:12 PM)Dasair Wrote: What are your views on various In-game character distinctions, and what you actually roleplay your character as?Â
(and kudos for reading all that, gods.)
You know that leather jacket-wearing character that thinks he's the best thing in the world despite secretly having a heart of gold, but doesn't want to admit it? That's what I RP Val as. He doesn't really fall into any one "class" distinction, and he doesn't do all those ridiculous Dragoon jumps because, and let's face it, those things are useless in actual combat (unless you're fighting a dragon--you know, things Dragoons are supposed to fight). Small targets, in which most players are, can easily out maneuver a straight-aimed jump. So, he fights defensively with his lance long enough to read his opponent and get a feel for their style, then attacks offensively using either it or his daggers.
I hope this helped at all!