Tiergan wants to be a villain? YAY~! *Dances with excitement*
Well Tiergan, most of these people here have already offered stellar advice and covered most of the points I could have gone over so I'll offer personal experience instead to give you a glimpse into the hive of scum and villainy you are about to tread.
C'kayah brought up a very good point about bottom-up and top-down. No matter what stye you pick, having a pre-set plot for your villain, even if it's just a goal, is vital or else the character can get lost. Whether its form a criminal empire or blow up a city, you need a goal to aim for so that people can try to counter the goal, thus creating the wonderful conflict I thrive on.Â
Now one thing to be aware of, is that being a baddy does tend to limit the types of rp open to you at times depending on your character. Askier, during his bomb plot, was found out and open about it. For about a month, his rp consisted of evading cops, trying to recruit people, and complaining to anyone who knew his goal about how much work it all was. Now this was great for conflict, and Kahn'a and I had the awesome game of cat-and-mouse going on in Ul'dah but I couldn't tavern rp anymore, not that I do much of that anyhow.
If you want your character to have a social life outside their goals, take C'kayah's route. Sure C'kayah has Osric glaring at him, but he can't prove anything and C'kayah can enjoy himself in the Quicksand. But the rub of this is that if -no one- knows what you are planning, they can't try and stop you. And once someone does know, word spreads, and eventually, your character ends up in Askier's shoes for awhile.
This was how I played Jin'li. He was a slow burn. He walked around Ul'dah, chatting and being-kind- as he did his deeds. Word of him slowly spread as more and more people learned about his actions. Eventually my available rp options ended up like Askier's. Fun but limited.
Also, the biggest issue is, expect to be thwarted and eventually have to pay for your crimes. This happens. Sooner or later everyone loses. Osric lost to Jin'li, just as Jin'li lost and died to Osric later. People are out to stop you and even if you are stopped, and are given a trial, and fake your own death, and then become a Flame, like Askier, there is a stigma your character will forever bear. It's a strange sensation, but it will happen. Even to this day Askier is discriminated against in character for his actions byt other PC's and that is an organic development but can be tough if you aren't ready for it because you'll love to grow your 'villain' and seeing this not work out for them social can be disheartening.
That's just a bit of insight. Hope it helps you with your character development.Â
Aslo if you need a bomb maker...Askier currently available for hire.Â
Also "Good" and "Evil" are subjective and never once did I think of Askier or Jin'li as villains, but, rather, tragic heroes. One of the best 'villians' I ever rped was a paladin trying to stop a group of cultists. If you consider yourself an 'antagonist' versus a 'villain' you get to have more fun, least I think so.
Well Tiergan, most of these people here have already offered stellar advice and covered most of the points I could have gone over so I'll offer personal experience instead to give you a glimpse into the hive of scum and villainy you are about to tread.
C'kayah brought up a very good point about bottom-up and top-down. No matter what stye you pick, having a pre-set plot for your villain, even if it's just a goal, is vital or else the character can get lost. Whether its form a criminal empire or blow up a city, you need a goal to aim for so that people can try to counter the goal, thus creating the wonderful conflict I thrive on.Â
Now one thing to be aware of, is that being a baddy does tend to limit the types of rp open to you at times depending on your character. Askier, during his bomb plot, was found out and open about it. For about a month, his rp consisted of evading cops, trying to recruit people, and complaining to anyone who knew his goal about how much work it all was. Now this was great for conflict, and Kahn'a and I had the awesome game of cat-and-mouse going on in Ul'dah but I couldn't tavern rp anymore, not that I do much of that anyhow.
If you want your character to have a social life outside their goals, take C'kayah's route. Sure C'kayah has Osric glaring at him, but he can't prove anything and C'kayah can enjoy himself in the Quicksand. But the rub of this is that if -no one- knows what you are planning, they can't try and stop you. And once someone does know, word spreads, and eventually, your character ends up in Askier's shoes for awhile.
This was how I played Jin'li. He was a slow burn. He walked around Ul'dah, chatting and being-kind- as he did his deeds. Word of him slowly spread as more and more people learned about his actions. Eventually my available rp options ended up like Askier's. Fun but limited.
Also, the biggest issue is, expect to be thwarted and eventually have to pay for your crimes. This happens. Sooner or later everyone loses. Osric lost to Jin'li, just as Jin'li lost and died to Osric later. People are out to stop you and even if you are stopped, and are given a trial, and fake your own death, and then become a Flame, like Askier, there is a stigma your character will forever bear. It's a strange sensation, but it will happen. Even to this day Askier is discriminated against in character for his actions byt other PC's and that is an organic development but can be tough if you aren't ready for it because you'll love to grow your 'villain' and seeing this not work out for them social can be disheartening.
That's just a bit of insight. Hope it helps you with your character development.Â
Aslo if you need a bomb maker...Askier currently available for hire.Â
Also "Good" and "Evil" are subjective and never once did I think of Askier or Jin'li as villains, but, rather, tragic heroes. One of the best 'villians' I ever rped was a paladin trying to stop a group of cultists. If you consider yourself an 'antagonist' versus a 'villain' you get to have more fun, least I think so.