(10-26-2014, 03:13 PM)Edgar Wrote:(10-26-2014, 01:43 PM)Erik Mynhier Wrote: So some are happy, and some are pissed that DRK is a TANK. I was reading the 10+ page flamestorm on the Official Forums about it and came upon this post....
Quote:I played ffxiv 1.0 back before jobs. I mained gla and crossed class a lot of thm skills, making a unique "drain tank" that was infinitely more fun than any other class combination or jobs I have played since.
I, for one, am super, super excited to have both a new tank role (which I have been wanting since 2011 when they forced me into pld) and DRK. The fact that they're one in the same, does not come as a surprise to me, or a disappointment.
Also, to anyone who doesn't understand this, this game has been taking every single one of the jobs from FFIV. The only ones not added are NIN, DRK, and ENG, which we are getting 2 of the 3 for sure now, in that order. DRK was a converse to Cecil's PLD in that game, so it makes perfect sense from that position. Not to mention from a balance position. Too much longer without a new tank or healer and too many new DPS would verily hurt this games player interest.
I've been saying this since that Titan Sprite Animation; muskateer will be ENG. It will be utility healing support.
and About the lack of base class. It will probably be an alternate job stone to Gladiator.
Now I feel stupid for not noticing this as FFIV is my favorite FF of all time, but he is right. Of all the classes in FFIV, Engineer is all that's left. So he/she may be on to something there. If its a healer to boot, like some odd mix of FFT's Machinist (originally called Engineer) and Chemist jobs, I know I would not be the only RW screaming. It could sort of be how Bard lacks a bit of power (only a tinny bit mind you) in exchange for having good support skills, Engineer could be a healing job, that has less healing power in exchange for a bit of DD or Support.
And the last part, I would hope so, that it would be an alternate GLD, but I just don't see it at this point.... would love to be wrong though.
Flaws in "FFIV Jobs" theory:Just because some of these jobs were used in FFIV, does not mean that FFXIV is emulating FFIV to a T. One could easily say the same about FFI or FFIII or FFV, even, using the same logic presented here. And last I checked, Engineers in FFIV used hammers and axes, not guns. In fact, there was no Gun weapon in FFIV; the closest they had were bows.
- Dark Knight was introduced in FFIII, not FFIV.
- Ninja was introduced in FFI.
- Both Scholars and Summoners were introduced in FFIII.
- Warrior/Fighter was introduced in FFI.
- Monk was introduced in FFI.
- White Mage and Black Mage were introduced in FFI.
- Dragoon was introduced in FFII.
- Paladin was introduced in FFI.
- Bard was introduced in FFIII.
I have been playing these games since the original on the NES. I am not saying these jobs originated in 4, I am, through the poster on the OFs, I am saying he is correct that every job in 4 excepted Engineer has been added to this game. The only exception is WAR and SCH, which it could be said do appear in 4 as in the Scholars that help you half way through the game, and the warrior-esk dwarfs (La-HO). That with Y's comparison to Cecil in the past tell me FFIV was on his mind a bit. I didn't post that to say it was true or not, the part about Engineer was simply an interesting theory I thought I would share.
Also, DRK was introduced in 2.... not 3.