
(10-28-2014, 03:07 PM)Mairead Wrote: Ok. I started in Gridania as a conjurer and I really love it there! I'd much rather have a place of origin that's closer to that if possible. I wonder if there is a way to adapt things to make that work, or at least some reasonable excuse to have gone all the way over there from home. Maybe because I heard that's the place to be for healing type stuff?
The Shroud is a big place. I was just spitballing an idea with La Noscea, so it's perfectly reasonable to just be from a smallish community off out of the way somewhere near the borderlands or something similar. Really, nobody here is going to give you flak for much of anything, and the details don't matter so much as how they impact you. Coming from a small homestead elsewhere is the important bit, not the coordinates of it. It's alright to fluff the backstory a bit and leave it unlaid until you need it.
If you want an easy hook, you could always just make up a motivation. Maybe when she was little one of the aldgoats kicked her older brother too hard and one of the passing-by travelers helped heal him. An out of the way place would rely more on traditional cure-alls to those sorts of maladies, in my opinion, so there would have been likely a potion regimen to help heal broken bones and nurse away pain. Maybe seeing a stranger garbed in strange robes and smelling like rich earth made an impact on her when she was such a little girl. A wave of his hand, a warm green glow and bam, everything's fixed. She digs and digs and finds out the conjurer came from Gridania and was seeing the world, just so happened to stop by.
Gives you 1) a reason to pursue the class, 2) a hook into going to Grid from where ever you choose your home to be and 3) some casual potential NPC/PC contacts in the quasi-mentor that accidentally set her on that road.