Yep! This is one of several ways I do dungeons ICly, though rarely are they tied to some larger plotline. For instance, for Tam-Tara Hard Mode, I've gone with "some uncovered ruin that some cultists have gotten into." Qarn is great because it can be any ruin or lost temple, particularly if it's located in the Sagolii.
The only problem you might encounter is the timer. While I find that, if things go well, I usually have a good 45 minutes to an hour for RP in the dungeon, a fight going south or spending too much time in one spot can result in running out of time. That may or may not be a concern for you, though.
The only problem you might encounter is the timer. While I find that, if things go well, I usually have a good 45 minutes to an hour for RP in the dungeon, a fight going south or spending too much time in one spot can result in running out of time. That may or may not be a concern for you, though.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))