
I agree with a lot of your original post's concepts but disagree on the meaning of shapes themselves.
In my headcanon a geometry is sort of a circuit diagram for aether distribution. Healing magics require a completed circuit to allow gentle, even flow while offensive magic is intentionally ungrounded. A spell such as physick gently courses aether through a target while a spell like ruin spikes them with energy through ending the circuit with the target.
In the game it is evident that an overdose of aether can do many horrible things. Primals temper this way, and mutations based on elemental or corrupted aether are the basis for many monster ingame! This makes it very plausable that dousing opponents in aether is inherently dangerous, explaining why most offensive geometries are slow and toxic.
Back to the actual shapes, they could perhaps symbolize fundamentals of current control. Resistors, accelerators and logic circuits would all be necessary in formulating the exact flow you want. Elemental aspects may take part, but arcanima seems largely unaspected.
I recommend reading up on some basic electrical engineering, replacing any reference to electricity with aether. This theory is basically the hardware to your software. What if corrupted aether is just an absence of semicolons?
In my headcanon a geometry is sort of a circuit diagram for aether distribution. Healing magics require a completed circuit to allow gentle, even flow while offensive magic is intentionally ungrounded. A spell such as physick gently courses aether through a target while a spell like ruin spikes them with energy through ending the circuit with the target.
In the game it is evident that an overdose of aether can do many horrible things. Primals temper this way, and mutations based on elemental or corrupted aether are the basis for many monster ingame! This makes it very plausable that dousing opponents in aether is inherently dangerous, explaining why most offensive geometries are slow and toxic.
Back to the actual shapes, they could perhaps symbolize fundamentals of current control. Resistors, accelerators and logic circuits would all be necessary in formulating the exact flow you want. Elemental aspects may take part, but arcanima seems largely unaspected.
I recommend reading up on some basic electrical engineering, replacing any reference to electricity with aether. This theory is basically the hardware to your software. What if corrupted aether is just an absence of semicolons?