
Alexander Stormwind
Theme
[youtube]in_A1PL0VnU[/youtube]
Stage Description-
His laboratory and workshop, this is a stage with hazards. Fighters would be able to grab allagan tech or other experiments and turn them on their opponents to keep them at bay, or help stun them.
Moveset Description-
Alexander is a magic-user and therefore prefers to keep his distance and attack with magic. Its best to keep him away from opponents during solo fights, and is a very strong tag-in during multiple fights as a way to give a teammate some breathing room or to stun the opponent for a combo initiation.
Special Moves (Limit Breaks)-
Flare: Unleashes a large explosion of energy on the target doing multiple hits.
Starstorm: Alexander calls down a shower of celestial rocks that hurls towards the opponent.
Call of the Void (Ultimate)- Alexander opens a portal to the void, granting him more power. He then unleashes a barrage of magical power at his opponent including fire, ice and lightning before dropping a ball of void energy on top of them.
Nemesis:
None (at the moment)
Intro Quotes:
General 1: Attacking someone of my power wouldn't be considered wise.
General 2: You are either incredibly brave, or extremely stupid. Probably the latter.
General 3: Walk away and save me the trouble.
Against Dogberry: So it's come to this has it? Your services are not longer required then
Mirror Match: What manner of trickery is this!?
Win Quotes:
General 1: Next time, respect your betters.
General 2: Weak.
General 3: You are nothing next to me.
Against Dogberry: You were clearly rabid, I simply put you down.
Mirror Match: Nothing compares to the real thing.
Lose Quotes:
General 1: I seem to have...miscalculated.
General 2: Clearly, I am having an off day.
General 3: Finish your gloating and be off with you.
Against Dogberry: It seems I grossly underestimated you.
Mirror Match: I am my own worst enemy.
Theme
[youtube]in_A1PL0VnU[/youtube]
Stage Description-
His laboratory and workshop, this is a stage with hazards. Fighters would be able to grab allagan tech or other experiments and turn them on their opponents to keep them at bay, or help stun them.
Moveset Description-
Alexander is a magic-user and therefore prefers to keep his distance and attack with magic. Its best to keep him away from opponents during solo fights, and is a very strong tag-in during multiple fights as a way to give a teammate some breathing room or to stun the opponent for a combo initiation.
Special Moves (Limit Breaks)-
Flare: Unleashes a large explosion of energy on the target doing multiple hits.
Starstorm: Alexander calls down a shower of celestial rocks that hurls towards the opponent.
Call of the Void (Ultimate)- Alexander opens a portal to the void, granting him more power. He then unleashes a barrage of magical power at his opponent including fire, ice and lightning before dropping a ball of void energy on top of them.
Nemesis:
None (at the moment)
Intro Quotes:
General 1: Attacking someone of my power wouldn't be considered wise.
General 2: You are either incredibly brave, or extremely stupid. Probably the latter.
General 3: Walk away and save me the trouble.
Against Dogberry: So it's come to this has it? Your services are not longer required then
Mirror Match: What manner of trickery is this!?
Win Quotes:
General 1: Next time, respect your betters.
General 2: Weak.
General 3: You are nothing next to me.
Against Dogberry: You were clearly rabid, I simply put you down.
Mirror Match: Nothing compares to the real thing.
Lose Quotes:
General 1: I seem to have...miscalculated.
General 2: Clearly, I am having an off day.
General 3: Finish your gloating and be off with you.
Against Dogberry: It seems I grossly underestimated you.
Mirror Match: I am my own worst enemy.