
Chuchukepa Hohokepa
![[Image: YaYKFf5.png]](http://i.imgur.com/YaYKFf5.png)
Stage Description
The wind howls by Ul’Dah’s airship landing platform with the odd wisp of sand. The skies are somewhat cloudy, visually setting the backdrop on fire as the sun is slowly beginning to set in the far horizon. Aetheryte running lights flicker by rhythmically. Passengers and guards alike watch with interest as the conflict unfolds...
Moveset Description
Chuchukepa is clearly a reluctant fighter, made readily apparent in each of his moves. He doesn't appear to possess much in the way of martial prowess either, but he’s at least competent at swatting his opponent with his staff. He does however lose his balance during some movements, which can cause the attacks of his opponents to miss.
Special Moves
Stop Hitting Me!: Â Shield/reflect. Chuchukepa throws his arms out in front of him and flinches away, creating an instantaneous barrier that can knock an opponent backwards or reflect a projectile.
Chuchu Propeller: Â Ground spin attack. Chuch grabs hold of the end of his staff with both hands and whirls towards his opponent, causing multiple hits if not blocked. The move ends with Chuchukepa stumbling and trying to keep his hat planted on his head.
Nanadara Special:  Grapple/Side-switch. Chuchukepa canes his opponent in the knee and uses a quick manipulation of aether to throw a shoulder into the back of his opponent, causing them to tumble. Can be combo’d with Stop Hitting Me! Or Chuchu Propeller.
Where’d My Hat Go?:  Limit Break. Chuchukepa gets really cranky,suddenly levitating off the ground and causing his staff to levitate near him. Bands of eldritch symbols whirl about him briefly before he brings his hands in front of him and coalesces a corkscrew of pressurized air and launches it at his opponent. Upon contact, lightning flares around the corkscrew and ignites the air within to create a massive explosion that throws both Chuchukepa and his opponent to opposite sides of the arena. If the attack knocks his opponent out, Chuchukepa sits up without his hat, feels around the top of his head, then panics and runs off screen to look for it.
Nemesis
h o r s e: Coral Sea special. A thing of nightmares, tall and ethereal and terrifying. Its terrible touch saps HP and energy, and its whispered  n e i g h  paralyzes all who are close enough to hear it.That it would escape the confines of the Still Shore is unforgivable.
Intro Quotes
General 1:  “I-I don’t know who you are, but I’m not letting you stop me!â€
General 2:  “I can’t go back now... I-I need to see this through ‘til the end.â€
General 3:  “Did... did you just kneel down to talk to me?!â€
vs. Jajara Jara:  “S-sugarblossom! Well, y-yes, you did... but then I got worried...â€
vs. Memeli Meli:  “Memeli! Just what do you think you’re up to now?!â€
Win Quotes
General 1:  “Goodness, it's fortunate you’re not as strong as you look...!â€
General 2:  “I don’t understand why everyone wants to keep fighting me!â€
General 3:  “That’ll teach you to underestimate Sagolii Dunesfolk!â€
vs. Jajara Jara:  “W-well, that's peculiar...  u-um... I brought you lunch, sugarblossom...?â€
vs. Memeli Meli:  “And stop stealing from the cookie jar!!â€
Lose Quotes
General 1:  “Why does this always seem to happen...?â€
General 2:  “C-couldn’t you have just let me go...?â€
General 3:  “N-next time I won’t hold back. Ow...â€
vs. Jajara Jara:  “O-ow! Okay,okay, I’ll go back home...! Just... just make sure you eat the lunch I packed for you!â€
vs. Memeli Meli:  “Th... they can’t see the evil they unleashed...â€
![[Image: YaYKFf5.png]](http://i.imgur.com/YaYKFf5.png)
Stage Description
The wind howls by Ul’Dah’s airship landing platform with the odd wisp of sand. The skies are somewhat cloudy, visually setting the backdrop on fire as the sun is slowly beginning to set in the far horizon. Aetheryte running lights flicker by rhythmically. Passengers and guards alike watch with interest as the conflict unfolds...
Moveset Description
Chuchukepa is clearly a reluctant fighter, made readily apparent in each of his moves. He doesn't appear to possess much in the way of martial prowess either, but he’s at least competent at swatting his opponent with his staff. He does however lose his balance during some movements, which can cause the attacks of his opponents to miss.
Special Moves
Stop Hitting Me!: Â Shield/reflect. Chuchukepa throws his arms out in front of him and flinches away, creating an instantaneous barrier that can knock an opponent backwards or reflect a projectile.
Chuchu Propeller: Â Ground spin attack. Chuch grabs hold of the end of his staff with both hands and whirls towards his opponent, causing multiple hits if not blocked. The move ends with Chuchukepa stumbling and trying to keep his hat planted on his head.
Nanadara Special:  Grapple/Side-switch. Chuchukepa canes his opponent in the knee and uses a quick manipulation of aether to throw a shoulder into the back of his opponent, causing them to tumble. Can be combo’d with Stop Hitting Me! Or Chuchu Propeller.
Where’d My Hat Go?:  Limit Break. Chuchukepa gets really cranky,suddenly levitating off the ground and causing his staff to levitate near him. Bands of eldritch symbols whirl about him briefly before he brings his hands in front of him and coalesces a corkscrew of pressurized air and launches it at his opponent. Upon contact, lightning flares around the corkscrew and ignites the air within to create a massive explosion that throws both Chuchukepa and his opponent to opposite sides of the arena. If the attack knocks his opponent out, Chuchukepa sits up without his hat, feels around the top of his head, then panics and runs off screen to look for it.
Nemesis
h o r s e: Coral Sea special. A thing of nightmares, tall and ethereal and terrifying. Its terrible touch saps HP and energy, and its whispered  n e i g h  paralyzes all who are close enough to hear it.That it would escape the confines of the Still Shore is unforgivable.
Intro Quotes
General 1:  “I-I don’t know who you are, but I’m not letting you stop me!â€
General 2:  “I can’t go back now... I-I need to see this through ‘til the end.â€
General 3:  “Did... did you just kneel down to talk to me?!â€
vs. Jajara Jara:  “S-sugarblossom! Well, y-yes, you did... but then I got worried...â€
vs. Memeli Meli:  “Memeli! Just what do you think you’re up to now?!â€
Win Quotes
General 1:  “Goodness, it's fortunate you’re not as strong as you look...!â€
General 2:  “I don’t understand why everyone wants to keep fighting me!â€
General 3:  “That’ll teach you to underestimate Sagolii Dunesfolk!â€
vs. Jajara Jara:  “W-well, that's peculiar...  u-um... I brought you lunch, sugarblossom...?â€
vs. Memeli Meli:  “And stop stealing from the cookie jar!!â€
Lose Quotes
General 1:  “Why does this always seem to happen...?â€
General 2:  “C-couldn’t you have just let me go...?â€
General 3:  “N-next time I won’t hold back. Ow...â€
vs. Jajara Jara:  “O-ow! Okay,okay, I’ll go back home...! Just... just make sure you eat the lunch I packed for you!â€
vs. Memeli Meli:  “Th... they can’t see the evil they unleashed...â€