(12-19-2014, 09:38 AM)Berrod Armstrong Wrote: When you go in, go hard: Beserk, Steel cyclone, go crazy (when beserk gives you that pacification debuff and no one cleanses you, by the time you flash twice it's over!). If you ever end up with infuriate while also having 5 stacks, go wild -- unchain yourself, Steel cyclone, overpower, flash, be a beast. Playing warrior isn't about sweating over GCDs and squinting at your infuriate stacks, it's about being a bloody beast with your abilities so that you get to the top of the threat table by so far a margin that by the time the DPS catch up, you're ready to wreck again.
Is that how it works? WAR is... 37ish on my main and I've been trying to figure out how to maintain aggro on groups without running myself dry in short order (and, as mentioned, the bevvy of NIN seem to never give me that tasty Goad). Currently, in dungeons, I tend to throw a few Overpowers, Flash a time or two, and then focus damage on one target while using the third in the basic combo to smack either the enemy that will be next in line or... more likely... whatever target the OTHER DPS is hitting rather than the main target (also known as what the FIRST DPS is hitting, since it's not uncommon for them to pick their own targets rather than hit what I'm hitting).
Is it just a matter of not having my entire toolset yet? Or am I just fundamentally approaching it wrong?




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