
I thought it'd be fun to break down a region and examine it. Let's go with Thanalan, since it's the least complicated one!
Central Thanalan: We have Ul'Dah where life is spend or be spent, basically. Then there's outside in the wilderness, where we have giant ants, angry refugees, quiqirn, Cutter's cry where the Darklight folks died -- and treacherous Sil'Dih ruins!Â
Western Thanalan: The contrast between safe and dangerous is high here. Closer to the city we have Scorpion's Crossing, the Hammers and the Silver Bazaar, which all seem RELATIVELY safe -- though apparently the Bazaar runs into trouble with enterprising businessmen. The Copperbell mines proved that even laboring life can get hairy. Vesper bay is a bit of a reprieve...then we go up to parata's peace, crawling with giants and choked with noxious gases. To top that off, Cape Westwind and Garlean forces are ready to defend their little space with deadly desperation.
Eastern Thanalan: Camp Drybone is perhaps the only safe haven, with the Golden Bazaar experiencing frequent Amalj'aa incursions and the ruins of the invisible city crawling with undead and lesser voidsent. Highbridge SEEMS safe, but the constant quiqirn invasions say otherwise! The Burning wall is just downright treacherous in itself. One wrong step...! After that, the road to the Shroud presents harsh wildlife and Corpse Brigade stragglers who will rob and leave a traveler dead on the dirt.Â
Southern Thanalan: WE CAN'T STOP HERE. THIS IS LIZARD COUNTRY.
Northern Thanalan: Not even getting into the abundance of a highly volatile substance, the presence of Castrum Meridianum and the ruins of the Praetorium present enough danger, likely being chocked full of Garleans who have nowhere else to go. Cornered animals, and all.Â
Can you imagine a breakdown of all the other zones? So much danger!
Central Thanalan: We have Ul'Dah where life is spend or be spent, basically. Then there's outside in the wilderness, where we have giant ants, angry refugees, quiqirn, Cutter's cry where the Darklight folks died -- and treacherous Sil'Dih ruins!Â
Western Thanalan: The contrast between safe and dangerous is high here. Closer to the city we have Scorpion's Crossing, the Hammers and the Silver Bazaar, which all seem RELATIVELY safe -- though apparently the Bazaar runs into trouble with enterprising businessmen. The Copperbell mines proved that even laboring life can get hairy. Vesper bay is a bit of a reprieve...then we go up to parata's peace, crawling with giants and choked with noxious gases. To top that off, Cape Westwind and Garlean forces are ready to defend their little space with deadly desperation.
Eastern Thanalan: Camp Drybone is perhaps the only safe haven, with the Golden Bazaar experiencing frequent Amalj'aa incursions and the ruins of the invisible city crawling with undead and lesser voidsent. Highbridge SEEMS safe, but the constant quiqirn invasions say otherwise! The Burning wall is just downright treacherous in itself. One wrong step...! After that, the road to the Shroud presents harsh wildlife and Corpse Brigade stragglers who will rob and leave a traveler dead on the dirt.Â
Southern Thanalan: WE CAN'T STOP HERE. THIS IS LIZARD COUNTRY.
Northern Thanalan: Not even getting into the abundance of a highly volatile substance, the presence of Castrum Meridianum and the ruins of the Praetorium present enough danger, likely being chocked full of Garleans who have nowhere else to go. Cornered animals, and all.Â
Can you imagine a breakdown of all the other zones? So much danger!