
Having played both to cap and run dungeons as both, I definitely voted Warrior.
Mechanically, Paladin is very much a fire-and-forget, solid rotation tanking class. There's almost no deviation from your three to five skills, bar the occasional mitigation ability depending on situation. However, even if you don't carry through with PLD tanking as the primary, the Flash ability is beyond worth it if you're a tanker.
Warrior on the other hand...yo....YO. You go from being a metallic turtle to being a freakin' einherjar. Charge. Smash. Chop. Swallow your enemies in explosions of heavy steel and see them cower before your might!!
...ahem...anyway--yes, they're a soak and slap tank, dishing out hate by aggression and laughing like the Joker whilst being hit. There are several skills that give you heals or debuff your enemies, and alternating rotations over the course of a fight is the key to being a successful warrior. I have personally yet to pop Holmgang except for one time--the "Stand and face me at the edge of DEATH" ability that lets you stay alive down to 1 HP, but I consider that more a blessing than a curse. Otherwise it's alternating rotations, actively maneuvering and herding enemies and kicking off skills that build and spend Wrath, along with other clicks that help you dish out greater hurt or add more HP to your pool.
It's a lot more involved...but a HUGE deal of fun, in my view.
...which all makes me hope that Dark Knight is more of the same, or perhaps a combination of the two. In either case, I'm pretty sure I'm gonna bring Flash along with me regardless. XD
Mechanically, Paladin is very much a fire-and-forget, solid rotation tanking class. There's almost no deviation from your three to five skills, bar the occasional mitigation ability depending on situation. However, even if you don't carry through with PLD tanking as the primary, the Flash ability is beyond worth it if you're a tanker.
Warrior on the other hand...yo....YO. You go from being a metallic turtle to being a freakin' einherjar. Charge. Smash. Chop. Swallow your enemies in explosions of heavy steel and see them cower before your might!!
...ahem...anyway--yes, they're a soak and slap tank, dishing out hate by aggression and laughing like the Joker whilst being hit. There are several skills that give you heals or debuff your enemies, and alternating rotations over the course of a fight is the key to being a successful warrior. I have personally yet to pop Holmgang except for one time--the "Stand and face me at the edge of DEATH" ability that lets you stay alive down to 1 HP, but I consider that more a blessing than a curse. Otherwise it's alternating rotations, actively maneuvering and herding enemies and kicking off skills that build and spend Wrath, along with other clicks that help you dish out greater hurt or add more HP to your pool.
It's a lot more involved...but a HUGE deal of fun, in my view.
...which all makes me hope that Dark Knight is more of the same, or perhaps a combination of the two. In either case, I'm pretty sure I'm gonna bring Flash along with me regardless. XD