
Akashi Wrote:For the first few years, before the ToAU expansion came out, you would never see more than, oh, probably 6k XP per hour in FFXI, and even that would be really good. 4k /hour would be more reasonable.Volkai Wrote:I guess I'm just lucky that I enjoy the leveling system as it is?
Lucky indeed. At the moment I have been reduced to rotating my alts so I have some way to progress when my guildleves are on cooldown on one character. At this rate I'll have a fully fleshed out character, skill wise, in oh.. a year.. maybe more?
*Scratches head* How bad was the leveling in Aion/FFXI again? I thought SE said they wanted to move away from that.
It also used to take 968,349 XP to go from lv.1 to lv.75 with a capped XP buffer. (968,349/6,000 = ) Just over 161 hours of constant XPing to do that.
Then ToAU came out and the Colibri birds were so squishy (and full of XP) that the high rate hit 20k/hour, with average for 70+ XPing being 8-10k/hour. On top of the the XP rates were revised for levels 50+ and you only needed 801,349 XP to go from 1 to 75 with a capped buffer. (801,349 / 20,000 = ) A mere 40 hours of XPing to do that.
NOWadays your lower level parties can actually hit higher XP rates, thanks to the addition of Field Manual trials. On top of that, at level 30+ you can get XP in Abyssea, where XP rates skyrocket up to 60k/hour. We have also seen the advent of higher level caps, though, from 75, to 80, to 85 now. It's slated to go up again (probably to 90) in December. That has changed the total XP needed 1,312,849 to go from lv.1 to lv.85 with a full XP buffer.
(1,312,849 / 60,000 = ) Just under 22 hours of constant XPing to do that.
These are 'fastest possible' rates, mind you. From 161 originally hours to 40 hours some four, five years ago, to 22 hours today.
Because of the time involved, it was (and is) unsurprising in FINAL FANTASY XI when an XP party runs for four, eight, twelve, even fourteen hours straight with only occasional breaks for such necessities as players using the restroom or getting water.
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In XIV, however, SE is trying to avoid players feeling the need to grind XP for hours on end. That's what the XP limits are for. So if you're trying to hurry to the level cap you're doing it wrong.
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"The Seventh Pillar of Power is Persistence. You haven't truly lost until you've given up."