
The whole "multiple jobs" thing with characters, the way I deal with it is not that say, a character is an established Warrior, Paladin and Bard, but you could argue proficient in different weapons. I would just approach it realistically and the phrase "jack of all trades, master of none" comes to mind. Also, I would say with some skills out there, it wouldn't take much to learn something similar. I am primarily a Scholar, that is where I am most proficient, however, I have learned to Summon one egi, I have picked up a lance, but am physically weak and not very steady (years of alcoholism), so I'd be fairly easy to beat in a variety of circumstances. I also play about with a bit of alchemy, I am well read and of somewhat scientific mind, just a lot of the time, alchemy results in failure, but has got it right before now. Astrologian may be my next venture, not because "ZOMG new shiny shiny", because he'd have jumped on the Ninja or Rogue bandwagon, which I levelled fairly quickly on him, no, as somebody who navigates at see, he already has a keen interest in the stars, he of course is a healer (considered one of the crew's medics), a part of his story (even before the announcement of Heavensward) has brought him to do business with Ishgardians and of course, the card element would appeal to him greatly - not to mention is being related to a science of sorts. He won't suddenly become an awesome Astralogian, but he will be a fairly fast learner compared to say if he was starting out as a Warrior, so he will be able to learn enough within a sensible period for him to be able to make use of it.
However, I am getting a lot of fun playing as a Pirate Captain Miqo'te Scholar. It can create a lot of interesting scenarios. We have somebody who is blundering idiot, drunkard and somebody who used to have a reputation of chasing other people's tails (I am constantly reminded ICly of the "they're nuns, not prostitutes" incident - his reputation has changes since he's mellowed a bit), yet somebody who is intelligent, capable of rational thought, able to come up with a plan, a strategist. He is often treated like a moron, because he can make stupid decisions, has an ego that's grown as I've RP'd him (but he has achieved feats to give him said ego - he was very humble when I started him) and generally comes off as a buffoon, however, he will have moments where his depth comes through and his better qualities stand out. But he won't lose his reputation for being a buffoon, for instance, sitting in the Sands and letting slip he's a pirate with a Brass Blade stood right near him - 2 reasons he did that: one, he's an idiot and two, he's overconfident about himself. Although he was arrested, he was let go without me even needing to use his "get out of jail free card" - though not something that I can use to infinity, he used to have one in Limsa Lominsa, however, after him basically "taking the piss" no longer gets that privilege. So he is slowly learning he's not untouchable and well, he's just been kidnapped ICly, so...he definitely knows. But he let himself get kidnapped so his crew could escape safely...so on that occasion it was a selfless act of bravery and not an over inflated ego.
But either way, he doesn't help his reputation with others.
On the other side of things, I like playing a lore friendly Sultansworn Seeker of the Sun, perhaps not lore typical because she is prepared to work with pirates and pay them to do work. The reason my character X'hayu agreed to be Sultansworn in the first place is because she and the Sultana share similar interests, but is often weakened by the Syndicate, so X'hayu is unafraid to undermine the Syndicate, work behind their backs and without the Sultana knowing, so she can have complete deniability should X'hayu even get found out. She is one of my characters that has a lot going on for her. She is a two weapon character, bow and a sword and has some experience with magitek engineering, though minimal. She was with her tribe until age 16 (so a lot of interesting tribal lore), was recruited into The Garlean Empire, defected later and worked hard protecting and helping Ala Mhigan refugees as she felt guilty for the things she had done for The Empire - it was through her selfless deeds that she was recruited among the Sultansworn. I also don't play her as a law enforcement as I have seen some Sultansworn played, she will direct people to the Brass Blades normally. Much of her work is about aiding the needy, which the Sultana wishes she could do, but having the resources and the support of the Syndicate is difficult - X'hayu has the means to help some, particularly with the help of my pirate crew, a little theft and smuggling to help the needy. A noble cause.
However, I am getting a lot of fun playing as a Pirate Captain Miqo'te Scholar. It can create a lot of interesting scenarios. We have somebody who is blundering idiot, drunkard and somebody who used to have a reputation of chasing other people's tails (I am constantly reminded ICly of the "they're nuns, not prostitutes" incident - his reputation has changes since he's mellowed a bit), yet somebody who is intelligent, capable of rational thought, able to come up with a plan, a strategist. He is often treated like a moron, because he can make stupid decisions, has an ego that's grown as I've RP'd him (but he has achieved feats to give him said ego - he was very humble when I started him) and generally comes off as a buffoon, however, he will have moments where his depth comes through and his better qualities stand out. But he won't lose his reputation for being a buffoon, for instance, sitting in the Sands and letting slip he's a pirate with a Brass Blade stood right near him - 2 reasons he did that: one, he's an idiot and two, he's overconfident about himself. Although he was arrested, he was let go without me even needing to use his "get out of jail free card" - though not something that I can use to infinity, he used to have one in Limsa Lominsa, however, after him basically "taking the piss" no longer gets that privilege. So he is slowly learning he's not untouchable and well, he's just been kidnapped ICly, so...he definitely knows. But he let himself get kidnapped so his crew could escape safely...so on that occasion it was a selfless act of bravery and not an over inflated ego.

But either way, he doesn't help his reputation with others.

On the other side of things, I like playing a lore friendly Sultansworn Seeker of the Sun, perhaps not lore typical because she is prepared to work with pirates and pay them to do work. The reason my character X'hayu agreed to be Sultansworn in the first place is because she and the Sultana share similar interests, but is often weakened by the Syndicate, so X'hayu is unafraid to undermine the Syndicate, work behind their backs and without the Sultana knowing, so she can have complete deniability should X'hayu even get found out. She is one of my characters that has a lot going on for her. She is a two weapon character, bow and a sword and has some experience with magitek engineering, though minimal. She was with her tribe until age 16 (so a lot of interesting tribal lore), was recruited into The Garlean Empire, defected later and worked hard protecting and helping Ala Mhigan refugees as she felt guilty for the things she had done for The Empire - it was through her selfless deeds that she was recruited among the Sultansworn. I also don't play her as a law enforcement as I have seen some Sultansworn played, she will direct people to the Brass Blades normally. Much of her work is about aiding the needy, which the Sultana wishes she could do, but having the resources and the support of the Syndicate is difficult - X'hayu has the means to help some, particularly with the help of my pirate crew, a little theft and smuggling to help the needy. A noble cause.

![[Image: enjin-480381-1364062850526494969-green.png]](http://sigs.enjin.com/sig/enjin-480381-1364062850526494969-green.png)
The Scholar Captain