
The "don't kick this person, they're new" mentality astounds me. When I'm giving advice, I'm not doing it for my health, I'm doing it because your being incompetent is slowing down what should be a smooth process. I frame it politely, but if you don't show the barest ability to improve, yeah, you get kicked.
I recall getting into it with someone on a linkshell once because I was grousing about an idiot healer being utterly unable to keep me alive through Stone Vigil (Story). It had nothing to do with them entering at the lowest level because myself and the DPS were synced and in endgame gear. It had everything to do with not knowing how to cast cures in a timely manner. It isn't anyone's job to educate someone - to take time out of their day and available play time - and cater to someone who doesn't know how to handle the sneaky ice elemental pulls. I took every possible hand-holding option I could and still died despite cooldown usage.
Carrying on and dragging someone through that dungeon will not teach them how to play. They won't learn anything upon completion that they couldn't have learned through practice. And I'm hard pressed to believe that, on exit, they weren't going to just queue up and kill people in Garuda.
It's one thing to run into people who don't know what they're doing in the entry dungeons. It's something else to get folks nearing 50 who still don't know how to flash, or do their damage priorities, or heal for more than one enemy on a tank.
Rargh.
I recall getting into it with someone on a linkshell once because I was grousing about an idiot healer being utterly unable to keep me alive through Stone Vigil (Story). It had nothing to do with them entering at the lowest level because myself and the DPS were synced and in endgame gear. It had everything to do with not knowing how to cast cures in a timely manner. It isn't anyone's job to educate someone - to take time out of their day and available play time - and cater to someone who doesn't know how to handle the sneaky ice elemental pulls. I took every possible hand-holding option I could and still died despite cooldown usage.
Carrying on and dragging someone through that dungeon will not teach them how to play. They won't learn anything upon completion that they couldn't have learned through practice. And I'm hard pressed to believe that, on exit, they weren't going to just queue up and kill people in Garuda.
It's one thing to run into people who don't know what they're doing in the entry dungeons. It's something else to get folks nearing 50 who still don't know how to flash, or do their damage priorities, or heal for more than one enemy on a tank.
Rargh.