
Hello there! I'm going to try and answer your questions before the rest of the welcome wagon does the same. Except a lot of us to reiterate over each other!
Armor: For the most part, armor is aesthetic. I'm yet to run into someone claiming to be walking around in armor found in the depths of the Coil of Bahamut, and some gear is also considered the "uniform" for some classes; Most of us playing paladins consider the AF set standard-issue and wear it when in character and on duty. There are folks who walk around in fancier stuff, and it's just that - fancy. If anything, it might show off that someone is skilled with an anvil, or has enough gil to befriend someone who is. Wearing the dungeon set? Shouldn't be a problem.
Progression: This is an interesting one. If you're looking for episodic RP in which you learn new skills, a la "Today Elara learned how to cast Stoneskin!" you could certainly do things that way, but I'm not sure how satisfying that would be once you've learned your class skills. A lot of us just ignore the mechanical side of leveling up and embrace that we have a pool of skills that we sometimes tap into and sometimes don't. If you know you want to wind up being a conjurer of some regard? You don't need to be 50 first, you can start on that right away.
Details: I'm a person-person myself. The world details have some specific instances but for the most part, your concept seems sound to me. My advice would be to keep things vague so that unless pressed for specific details you can just refer to general things: "Oh, I was raised in the Shroud/Thanalan/La Noscea in a small village." Once you learn the lore (or bookmark enough pages to fake it!) you can draw a little more attention to things.
Location: Being a filthy Ul'dahn I can't testify to the ability to fall into piles of RP elsewhere, but I can say that Ul'dah is great for it! >.>
Armor: For the most part, armor is aesthetic. I'm yet to run into someone claiming to be walking around in armor found in the depths of the Coil of Bahamut, and some gear is also considered the "uniform" for some classes; Most of us playing paladins consider the AF set standard-issue and wear it when in character and on duty. There are folks who walk around in fancier stuff, and it's just that - fancy. If anything, it might show off that someone is skilled with an anvil, or has enough gil to befriend someone who is. Wearing the dungeon set? Shouldn't be a problem.
Progression: This is an interesting one. If you're looking for episodic RP in which you learn new skills, a la "Today Elara learned how to cast Stoneskin!" you could certainly do things that way, but I'm not sure how satisfying that would be once you've learned your class skills. A lot of us just ignore the mechanical side of leveling up and embrace that we have a pool of skills that we sometimes tap into and sometimes don't. If you know you want to wind up being a conjurer of some regard? You don't need to be 50 first, you can start on that right away.
Details: I'm a person-person myself. The world details have some specific instances but for the most part, your concept seems sound to me. My advice would be to keep things vague so that unless pressed for specific details you can just refer to general things: "Oh, I was raised in the Shroud/Thanalan/La Noscea in a small village." Once you learn the lore (or bookmark enough pages to fake it!) you can draw a little more attention to things.
Location: Being a filthy Ul'dahn I can't testify to the ability to fall into piles of RP elsewhere, but I can say that Ul'dah is great for it! >.>