(02-04-2015, 02:39 PM)Zyrusticae Wrote:(02-04-2015, 02:26 PM)Warren Castille Wrote: You care enough to quote me, bold something and then explain how you don't understand it. Despite your arguably-valid feelings on RPing someone blessed with supernatural prowess, the folks at the Grindstone tend to be more toned down than fucking Cloud of all people.Well, when you're dealing with people using firesands-powered, breech-loaded, yet fully automatic firearms coupled with magitek enhancements, I'm beginning to think the realism angle just isn't going to fly unless you throw all of this out entirely.
Some of us like a semblance of realism in our combat RP, which we have repeatedly butted heads against on. Yet here we are...
And I mean... you can do that. But mentioning that dodging bullets isn't "believable" when the weapons themselves aren't even remotely within the realm of believability to begin with just strikes me as odd.
I don't know why I'm discussing this with someone who has never (and likely won't ever) attend the event in question, but the weapons are plenty believable in the setting. You're equating technological level with biological level, and these are not mutually exclusive to one another. Firesand exists. The cutscene use of firearms (and dungeon use of them, citing Sastasha HM and Brayflox HM's gobtank) show they fire quickly. This has NO EFFECT on people suddenly being able to perceive, anticipate and deflect/avoid bullets.
That does provide a simple errata to solve this, though. The Grindstone already bars aetherially-and-chemically-enhanced weapons and armor, though that's specifically for poisons, fire/cold, etcetera. It's not unreasonable to just tack "or technologically" enhanced weaponry.
If someone showed up sporting a custom longbow that knocked twelve shots per second and drew the string with the power of a machine, we'd bar it in a heartbeat. Guns aren't much different.
AGAIN. NOT MY CALL. TAKING POLLS.