
(02-08-2015, 01:04 PM)Myxie Tryxle Wrote: (Of course if you're going with the pack structure I suggested, if the nunh could convince a small pack to all take up adventuring, that's one possibility. Â He maintains his position and authority by leading his pack on adventures.)
I don't have a Miqo'te (yet, I have a goofball Keeper idea I may or may not run with for laughs at some point), but I skimmed through the thread and this little bit caught my eye.
I wonder if something like this could work. It'd be like the Seeker equivalent of a tribal Adventurer's Guild. I could see the Nunh as the "quest giver" and person basically in charge of hunting down quests and assignments, then passing them on to the females, who go out and do them. An almost business-style approach to the tribal life that could be adapted to living in or around the city.
... Dangit, now I have two Miqo'te concepts now. Must resist making business-oriented Cactaur Tribe.