
A travelling Tia definitely makes more sense than a Nunh, as the Nunh is supposed to fulfil a very important task within the tribe. As for the consequences about leaving, I believe that every tribe has its own rules beyond the basics. Since that's a tribe you've created, deciding how permissive they are will depend on you ^^
The K tribe I'm in seems to allow for its members to take short trips, albeit they aren't fond of people leaving for long or embracing any other sort of lifestyle. We've had members who were exiled for this reason. I personally enjoy the conflict, opposed to everyone being too permissive and everything being easy and happy, but that's my personal choice. So yes, I think you have plenty of freedom to choose your tribe's rules and do what's the most convenient for your RP.
Edit: K'mih would be happy to meet more tribal miqo'tes!
The K tribe I'm in seems to allow for its members to take short trips, albeit they aren't fond of people leaving for long or embracing any other sort of lifestyle. We've had members who were exiled for this reason. I personally enjoy the conflict, opposed to everyone being too permissive and everything being easy and happy, but that's my personal choice. So yes, I think you have plenty of freedom to choose your tribe's rules and do what's the most convenient for your RP.
Edit: K'mih would be happy to meet more tribal miqo'tes!
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Clover Blake (Hyur) /Â K'mih Yohko (Miqo'te)