(02-10-2015, 03:22 PM)Kestrael Wrote:(02-10-2015, 03:11 PM)Amon Vespar Wrote:(02-10-2015, 03:03 PM)Kestrael Wrote:(02-10-2015, 02:54 PM)Gegenji Wrote:(02-10-2015, 02:44 PM)Kestrael Wrote: I will be honest, most of this still sounds like gibberish to me. I don't even know what the "end game" or "end game crafting" is. I like to craft though I am very disappointed that things here cannot really be customized and the things (clothing/armor) that I can craft aren't very pretty.
I too would like to one day, probably 3 rl years from now, own a house. Is there some sort of FFXIV for Dummies that explains everything simply? I found a really nice guide ABOUT crafting but it still doesn't make much sense.
Side note: I am terrified of dungeons and raids, never having done it I just imagine people yelling at me and making me feel bad. My lovely FC members have offered to help teach me but yeah, for a game it is REALLY intimidating.
Endgame, in regards to crafting, is the stuff you can start to make once you hit 50. Preferably in ALL the crafting classes. There's items of increased difficulty that you can start to make that require a minimum amount of the crafting stats, and the cross-class skills from several of the other crafting classes is more or less required.
Unfortunately, this often includes some of the more vanity-oriented items like swimsuits and the like, which is why they often tend to be so pricey on the market. All character customization from a visual sense comes solely from mixing and matching gear (which oftentimes requires levels in some class or another), dying the dye-able gear, and personal cosmetic stuff like haircuts and the like from the aesthetician. it's no All-Points Bulletin or Champions Online customization, but it's okay.
The crafting guides are... oddly set up. They're all about what Guildleves you should take due to the ease of crafting/buying the required items. The ones I use usually give you an option at the bottom of each level spread saying which item you can make for "grinding." Example, "make silk." Thus, I get the mats to make silk, set my character to make 99 of them, and then go off to do laundry or something.
Dungeons and such are another beast. I would definitely take up your FC-mates offer to run a few. Most of them aren't too bad, and having people willing to help and work with you will definitely help boost your confidence at running them. A far cry better than getting some random Pick-up-Group full of folks who expect you to know the dungeon and be able to speedrun it.
And the best thing I can offer? Just ask for help. In your FC or here on the RPC. You'll probably find at least one or two people willing to help you out, if not more.
Thanks for the information!
Also try the "guildheist" things, I think they are called. A very non pressure introduction to dungeon fights.
Infact, look me up in game and I'll questions in with you, it will be fun!
I will! When I get back I am going to take a DPS class on Kestrael and leave tanking alone for a bit until I get more of a hang of things.
Yeah if you are new to dungeons, I strongly recommend not to start out with tanking. You basically are responsible for everyone elses well being and for how the run goes in general.