
(02-11-2015, 11:32 AM)Aya Wrote: Firstly, the idea that people are opposed to a bar brawl being immersion breaking is ridiculous. The Quick Sand is not a low-end dive bar, its a high end business and center of activity. The place is bustling busily, and serves a wide range of clientele from the lowly starting adventurer to the highest end of professionals in Ul'dah. Nothing in the entire setting appears cheap and inexpensive, Momodi takes her business seriously that much is obvious.
The last thing she would want is to have the business of the day interrupted by a brawl, broken glasses, drinks, bottles, and a wanton interruption of her steady gil-making activities. Adding to the confusion in the moment will come the tab for replacement of everything broken, for cleaning up the mess, and the added hassle when the Blades come by to find out what happened. This isn't a pirate or cowboy bar (where I am sure fights are still not desired, but just far more difficult to avoid without a legion of armed and armored guards in proximity), and if you think that's immersion breaking you're simply wrong.
I dunno about others, but my impression from multiple cutscenes in the game, as well as instanced battles that take place within this very establishment, seem to imply that, while not necessarily "common," fights are expected. The very opening cutscene involves two men roughing up another man right in front of Momodi and she just shrugs it off cavalierly.