
(02-19-2015, 03:25 AM)Kou Wrote: So, I'm more or less searching for answers. Perhaps I'm simply terrible at finding them myself, but I can't seem to get a solid understanding of how aether works on a personal level, and how individuals tap into it to cast spells and such.So, Aether, the source of all life. For some reason massively abundant in Eorzea.
What I know so far:NOW. I don't know anything beyond that, and I'm eager to learn. I'm also apologizing in advance if this is a thoroughly-researched topic that someone has written about in detail somewhere (Google is not my friend, and I'm somewhat challenged in the art of the Google).
- Conjurers and Thaumaturges (I think?) draw upon the elements
- Aetheric levels can be low enough to prevent one from being able to cast spells
- Drawing upon your own aether (aka, your life force) can lead to death.
What I'm also curious to know about is:
How do your characters use aether? Is it easy or difficult for them?
How do they react? Are they all fine and dandy, or are there some negative side-effects that go along with it?
Edit for teh ModBros — I realize after posting this that this may technically be the wrong forum for this? If it is, I apologize. Move it if it is. Imsorrydontgroundmeplz.
In game we know of a few different styles of magic:
Conjury: focuses powers from the elements
Thaumaturgy: focuses power from within
Arcanima: focuses power through arcane sigils (unsure if it is external or internal aether)
Succor (White Magic): Power derived as a gift from the Elementals of the Twelveswood
Black Magic: power gained through draining aether from the land.
Summoning: Allagan art focuses essence of a defeated primal, and calls upon an aspect of said primal
Scholar(ism?): Nymian art of battle magic.
Void Magic: Magic drawn from the void, seemingly similar to thaumaturgy/black magic.Â
stuff we don't know much if anything about:
Astrology: draws powers from the heavens?
DarkKnightism: powers of darkness.
Sounsyy can elaborate on these, as can some others. I probably could but I am about to collapse from working a night shift
Can my character manipulate it? Yes, he is skilled in the three base schools of magic, and has theoretical knowledge on all of the ones listed. however, he can't cast high level magics, and he struggles with healing and teleportation.
As to downsides, I tend to think Thaumaturgy has one of the biggest, if you draw too much power from within yourself you will die. You are litteraly using your life force to make things go boom. there is also the issue of aether poisoning. Being in an area with a high concentration of aether can cause significant harm to someone. in 1.0 I believe the dungeon timer was a way to represent this. You can also contract aether poisoning through the consumption of ethers I believe (as per the alchemist story line)
Edit:
clarification over black magic
Aduu Avagnar, The Wanderer: Wiki