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Val is an above average fighter because he quite literally spends a good majority of his day training. No, I don't RP it all out (because that would honestly be boring), but I also don't RP him suddenly knowing something either. Mudra, for example, has been a long and arduous process as he doesn't have the slightest bit of knowledge/experience in controlling (or even detecting) aether. I balance it out by not allowing him to be socially inept and mostly ignorant when it comes to book-smarts. He's messed up plenty of times by telling someone "Oh there's like three enemies" when there were really eight or so. He's also incredibly humorous, so he brings a lot of comedy elements to RP (so long as no one gets offended by what he says).
Melfice is overpowered. I'll admit it. But I don't allow him to wander around and get into altercations specifically for that reason. He's meant to be a villain/boss for people to fight (which the FC has done on a few occasions and they seem to enjoy him). When I interact with him in public, I try to be very open and respectful to people's personal character and I keep him held back and mostly out of trouble, though I do love to have him interact with randoms!
Cyrus is underpowered. He's a self-pronounced squire and knight-hopeful, but he's not really that skilled. He's strong, but that only gets one so far. He doesn't really have any tactics or skill with a sword and shield beyond what his parents taught him, and even then he's never actually fought a real opponent.
Vallois I like to say is somewhere in the middle. He's very powerful as far as strength is concerned and uses his aether to augment said strength, but he's prone to tunnel visioning his opponent, which doesn't really make him a great ally to fight with.
In a combat scenario, Vallois could take Cyrus. Val could take Vallois with a bit of trouble, and Melfice could (and has) taken Val in the past (with little trouble).
I dislike playing overpowered characters, to be honest. It's not fun. I don't like shooting kamehameha blasts with one hand and snapping a finger to make things explode. I like struggle. I like to see characters fail, but I also want them to realistically fail. In combat, if someone pushes Val to the ground and runs the equivalent of thirty yards before coming back to hit him, there's a good chance Val would have been able to get up by then (assuming he was never really injured beforehand). I just like realism in combat scenarios (within the lore of the world), and to have a fun combat experience.
I've had MANY wonderful combat experiences with some people in the game. K'hali and Val have traded victories, as well as Berrod, Siobhain, Yangh, and some others. I actually quite enjoy combat RP so long as the opponent is adequately skilled and can be respectful and talk things out in a civil manner.
Melfice is overpowered. I'll admit it. But I don't allow him to wander around and get into altercations specifically for that reason. He's meant to be a villain/boss for people to fight (which the FC has done on a few occasions and they seem to enjoy him). When I interact with him in public, I try to be very open and respectful to people's personal character and I keep him held back and mostly out of trouble, though I do love to have him interact with randoms!
Cyrus is underpowered. He's a self-pronounced squire and knight-hopeful, but he's not really that skilled. He's strong, but that only gets one so far. He doesn't really have any tactics or skill with a sword and shield beyond what his parents taught him, and even then he's never actually fought a real opponent.
Vallois I like to say is somewhere in the middle. He's very powerful as far as strength is concerned and uses his aether to augment said strength, but he's prone to tunnel visioning his opponent, which doesn't really make him a great ally to fight with.
In a combat scenario, Vallois could take Cyrus. Val could take Vallois with a bit of trouble, and Melfice could (and has) taken Val in the past (with little trouble).
I dislike playing overpowered characters, to be honest. It's not fun. I don't like shooting kamehameha blasts with one hand and snapping a finger to make things explode. I like struggle. I like to see characters fail, but I also want them to realistically fail. In combat, if someone pushes Val to the ground and runs the equivalent of thirty yards before coming back to hit him, there's a good chance Val would have been able to get up by then (assuming he was never really injured beforehand). I just like realism in combat scenarios (within the lore of the world), and to have a fun combat experience.
I've had MANY wonderful combat experiences with some people in the game. K'hali and Val have traded victories, as well as Berrod, Siobhain, Yangh, and some others. I actually quite enjoy combat RP so long as the opponent is adequately skilled and can be respectful and talk things out in a civil manner.