
This will probably get mentioned at some point or another, but the King in the back of the TT area at the Saucer is a bit... abuse-able thanks to the Plus rule. A lot of his cards share some numbers (6s and 7s, notably), so running cards that have the same number on multiple sides works really well for comboing him out (Sabotender, Bomb, Godbert all come to mind).
I've seen two decks used to help even the playing field against him to help get his Godbert and Bahamut cards. The first, oddly enough, is your starter deck. If you can get him to play around the outside, dropping the Bomb (hee) in the center can sometimes cause a chain that will help you eke out a win.
Once you have a Godbert (and an Ixal from the relatively easy dude to the left of the entrance to the area), you can apparently build a really good King-trouncing deck with Dodo/Ixal/Couerl/Godbert/Sabotender. I haven't had much luck with it, though.
I suppose the only real other alternative is just to go around hunting for the dungeon/trial cards to bolster the overall strength of your deck. There was also a website that showed what all the cards where and where to get them, but it was blanked out the last time I checked it. Dunno if they were told to pull their information or if it was just my 'net being screwy. Still, most of the various opponents who have prize cards have two, so if you find one you can beat on the regular, make sure to snap up both cards!
Oh, and apparently the first five PVP card wins each day against another player will net you a hefty 180-ish MGP each. So, you could always try that to both improve your skill and get the points to buy a card or two from the vendor.
(And I would've totally gone with "Triple Triad Tricks, Tips, and Treatises."
)
I've seen two decks used to help even the playing field against him to help get his Godbert and Bahamut cards. The first, oddly enough, is your starter deck. If you can get him to play around the outside, dropping the Bomb (hee) in the center can sometimes cause a chain that will help you eke out a win.
Once you have a Godbert (and an Ixal from the relatively easy dude to the left of the entrance to the area), you can apparently build a really good King-trouncing deck with Dodo/Ixal/Couerl/Godbert/Sabotender. I haven't had much luck with it, though.
I suppose the only real other alternative is just to go around hunting for the dungeon/trial cards to bolster the overall strength of your deck. There was also a website that showed what all the cards where and where to get them, but it was blanked out the last time I checked it. Dunno if they were told to pull their information or if it was just my 'net being screwy. Still, most of the various opponents who have prize cards have two, so if you find one you can beat on the regular, make sure to snap up both cards!
Oh, and apparently the first five PVP card wins each day against another player will net you a hefty 180-ish MGP each. So, you could always try that to both improve your skill and get the points to buy a card or two from the vendor.
(And I would've totally gone with "Triple Triad Tricks, Tips, and Treatises."
