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(02-26-2015, 11:14 AM)Mae Wrote:(02-26-2015, 10:05 AM)Velaena Wrote:Console healing is considered 'slower' because you can't 'queue up' your next cast like you can on PC -- on PC, you have like 1/4-1/2 of a second before the global cooldown is over where you can hit your next cast and the system will accept the command and begin casting the same moment the global cooldown is over, whereas I understand on console you MUST wait for the global cooldown to finish before you can hit your next cast and the system will accept your next command. It's sort of the trade-off for the ease that's console/controller movements.
- How is healing on a console? I've heard it can be easier because of the D-pad, but also slower? Will it make a huge difference?
- How are queue times for healers now?Â
Basically:
PC: Â Cast spell --> global cooldown at .2 remaining, hit next spell --> global cooldown finishes, already casting next spell
Console: Cast spell --> global cooldown finishes --> hit next spell --> begin casting
As for queues, I don't endgame often (... almost ever...), but I know during the leveling grind your queue for dungeons is only limited to how often a tank queues. I think the longest I ever sat as a WHM was five minutes, because 'absolutely no tanks in queue, including Roulette'.
To my knowledge, it's targeting that specifically causes problems. The buffering issue you're talking about is only present when using macros. It wasn't present on the PS3, anyway.
A mouse/KB healer can click the nameplate in their party list, click heal, then retarget a boss. A controller healer has to use the dpad to select their tank manually, cast heal, then toggle back to whatever they were targeting before.
Think of it like this:
PC healer needs to heal Party Member 1. They click that nameplate and press a heal. While doing that, Party Member 5 took damage. They click that nameplate and press a heal. Then, Aero wears off of the boss. They click the boss (or PM 5's target) and press Aero.
click > button > click > button > click > button
In the same situation...
Party Member 1 takes damage. Controller healer presses down on the dpad once to select the player and presses a heal. Then they press down four more times to select Party Member 5. Then they press left/right on the dpad to retarget the boss.
dpad > button > down > down > down > down > button > right > right> right > button
PC takes one click/action. Controller takes exponentially more depending on who does what.
On that note, it is possible to set up custom filters for targeting that will allow you to break some of those button presses, but they take time to set up and become familiar with. Eventually it becomes muscle memory, but initially, it will take practice.