
Decided to do one of these with Judge for laughs. It's not 100% complete, though. Thinking of good Forbidden/Recommended pairs is surprisingly difficult!
~*~
Ye Not Guilty
Scenario and Setting: Gates of Judgement, Coerthas Central Highlands. 8-player Trial.
Description:
The Judge has overseen countless disputes and battles over his many years, however it seems that not everyone is happy with his verdicts! Confront the Judge and beat him at his own game!
If you've played either of the FFTA games, you can probably guess what's going to happen in this fight. Throughout the entire Trial, Jredthys will institute rules that must be obeyed or else the fight will become that much harder (or perhaps impossible!). Comply with his demands, chip through his mountainous pile of HP, and come away victorious!
Quotes:
Introduction - "YOU SHALL BE JUDGED."
Abate - "CEASE AND DESIST."
Trial by Jury - "ORDER IN THE COURT."
Forbidden/Recommended - All of the following are presented in the format "FORBIDDEN: ______, RECOMMENDED: ______"
- Fire/Ice
- Earth/Wind
- Water/Lightning
- Magic/Melee
- Direct Damage/Damage over Time
- Costly Actions/Cheap Actions
- Running/Jumping
Defeat - "THE MOTION... PASSES..."
Attacks:
[Judge Sword] - A standard cleave attack that does significantly more damage than his normal attack. This move hits in a wide arc at his front, as well as the sides to a degree. Keeping him tanked against a wall is recommended to avoid unnecessary damage.
[Abate] - Judge will cast Stop on the tank with the highest aggro, two DPS, and one healer at random intervals during this fight. This stop lasts for 20 seconds.
[Trial by Jury] - At random intervals during the fight, Judge will place a marker over the head the player with the most aggro. After five second, that player and Judge will both teleport onto a raised dais and two crystals will appear: a friendly crystal named "Guilty" and an enemy crystal named "Innocent." Guilty will immediately begin losing health upon its appearance and Innocent must be destroyed before Guilty dies or else Judge will OHKO the entire party. Guilty can be healed, and this can be done to help offset low DPS.
[Rule Change] - Upon hitting 90%, and at every 10% interval after, Judge will initiate a Rule Change. Holding up a card, it will glow with a brilliant light and then shatter into a fine mist. As it shatters, Jredthys will announce what is Forbidden and what is Recommended. Doing a recommended action will result in the buff Judge Point, while doing a Forbidden action will result in a Yellow Card.
   JP Gift - Performing a Recommended action will result in the player gaining the consumable buff "Judge Point", which lasts for 10 seconds and is used up in the next non-auto-attack ability. This action will do 25% more damage/healing. These buffs do not stack, and using the Judge Point on a recommended action will not grant another Judge Point. Performing a Forbidden action with a Judge Point will still result in a Yellow Card.
   Yellow Card - Performing an action that is Forbidden will result in the player gaining the debuff "Yellow Card", that cuts max HP and damage/healing done by 25%. It lasts for one minute. Performing another Forbidden action while under the effect of a Yellow Card results in a Red Card.
   Red Card - Should a player get the debuff "Red Card," Judge will immediately teleport the offending player(s), Bind them in place, and hit them with a OHKO cleave. Anyone else caught in the cone-shaped area of effect when this happens is also killed. This move cannot be negated by Graceful Dodge, Holmgang, or Hallowed Ground.
Extreme Mode Changes
* Yellow Card no longer exists. Violating a Rule results in an immediate Red Card.
* Guilty loses health more rapidly, while Innocent has increased HP.
Music Selection:
[youtube]SMmM_0BszAs[/youtube]
~*~
Ye Not Guilty
Scenario and Setting: Gates of Judgement, Coerthas Central Highlands. 8-player Trial.
Description:
The Judge has overseen countless disputes and battles over his many years, however it seems that not everyone is happy with his verdicts! Confront the Judge and beat him at his own game!
If you've played either of the FFTA games, you can probably guess what's going to happen in this fight. Throughout the entire Trial, Jredthys will institute rules that must be obeyed or else the fight will become that much harder (or perhaps impossible!). Comply with his demands, chip through his mountainous pile of HP, and come away victorious!
Quotes:
Introduction - "YOU SHALL BE JUDGED."
Abate - "CEASE AND DESIST."
Trial by Jury - "ORDER IN THE COURT."
Forbidden/Recommended - All of the following are presented in the format "FORBIDDEN: ______, RECOMMENDED: ______"
- Fire/Ice
- Earth/Wind
- Water/Lightning
- Magic/Melee
- Direct Damage/Damage over Time
- Costly Actions/Cheap Actions
- Running/Jumping
Defeat - "THE MOTION... PASSES..."
Attacks:
[Judge Sword] - A standard cleave attack that does significantly more damage than his normal attack. This move hits in a wide arc at his front, as well as the sides to a degree. Keeping him tanked against a wall is recommended to avoid unnecessary damage.
[Abate] - Judge will cast Stop on the tank with the highest aggro, two DPS, and one healer at random intervals during this fight. This stop lasts for 20 seconds.
[Trial by Jury] - At random intervals during the fight, Judge will place a marker over the head the player with the most aggro. After five second, that player and Judge will both teleport onto a raised dais and two crystals will appear: a friendly crystal named "Guilty" and an enemy crystal named "Innocent." Guilty will immediately begin losing health upon its appearance and Innocent must be destroyed before Guilty dies or else Judge will OHKO the entire party. Guilty can be healed, and this can be done to help offset low DPS.
[Rule Change] - Upon hitting 90%, and at every 10% interval after, Judge will initiate a Rule Change. Holding up a card, it will glow with a brilliant light and then shatter into a fine mist. As it shatters, Jredthys will announce what is Forbidden and what is Recommended. Doing a recommended action will result in the buff Judge Point, while doing a Forbidden action will result in a Yellow Card.
   JP Gift - Performing a Recommended action will result in the player gaining the consumable buff "Judge Point", which lasts for 10 seconds and is used up in the next non-auto-attack ability. This action will do 25% more damage/healing. These buffs do not stack, and using the Judge Point on a recommended action will not grant another Judge Point. Performing a Forbidden action with a Judge Point will still result in a Yellow Card.
   Yellow Card - Performing an action that is Forbidden will result in the player gaining the debuff "Yellow Card", that cuts max HP and damage/healing done by 25%. It lasts for one minute. Performing another Forbidden action while under the effect of a Yellow Card results in a Red Card.
   Red Card - Should a player get the debuff "Red Card," Judge will immediately teleport the offending player(s), Bind them in place, and hit them with a OHKO cleave. Anyone else caught in the cone-shaped area of effect when this happens is also killed. This move cannot be negated by Graceful Dodge, Holmgang, or Hallowed Ground.
Extreme Mode Changes
* Yellow Card no longer exists. Violating a Rule results in an immediate Red Card.
* Guilty loses health more rapidly, while Innocent has increased HP.
Music Selection:
[youtube]SMmM_0BszAs[/youtube]