
The problem with MMOs is, I have trouble killing, maiming, or otherwise incapacitating a character I have spent literally hundreds of hours leveling, gearing, finding the right rp clothes for, and a lot of times spending real money on to deck out.
'For the sake of story' kinda loses out in the face of this. I'm a hobbyist writer, and I'm much rougher on my characters in my own stories, or even in forum rp, than in game. Because if I no longer like my character ICly (or if they are dead) I lose interest in playing them OOCly. A story is supposed to end, so you use at your disposal all the things that will add up to a satisfying conclusion, including killing off well-liked characters.Â
RP doesn't really end, until you're ready for it to. If you kill a character off, you have to be willing to face the consequence of another huge timesink, possibly spending real money, and having to find new characters to rp with.
'For the sake of story' kinda loses out in the face of this. I'm a hobbyist writer, and I'm much rougher on my characters in my own stories, or even in forum rp, than in game. Because if I no longer like my character ICly (or if they are dead) I lose interest in playing them OOCly. A story is supposed to end, so you use at your disposal all the things that will add up to a satisfying conclusion, including killing off well-liked characters.Â
RP doesn't really end, until you're ready for it to. If you kill a character off, you have to be willing to face the consequence of another huge timesink, possibly spending real money, and having to find new characters to rp with.