Were you perhaps looking for this?
In all seriousness, I haven't particularly ever had issues with raiding except for incompetence when people like to feign as if they don't need a pointer or two and this doesn't sound like that at all.
I've never seen anyone or had anyone kicked from an instance when they've stated that they were new up front. I know people have said this happens before but I literally have not seen this ever happen before.
Some pointers about the dungeons:
Many of them -do- have some sort of mechanic but they're easily explained while in dungeon. Though the small issue is that anything involving 8man can almost always be done with people being left behind and lost. If you can, if you are wanting to tackle a specific dungeon as more experienced players what to expect.
Of course a LS and an FC dedicated to helping will always help because you will most likely find like-minded people faster but even then your paces may not match so people need to be straightforward about what they expect to do. I remember people offering to tank and help with the last two dungeons of 2.0 (CM and Praetorium). Almost all of these are now "speedrun" for more efficiency's sake. Instead of stop, pull, kill, go, stop pull kill. You get some longer pulls because some things die fast enough that stopping for just 3 is a waste in energy and time. Then you might have trigger happy people who might think "go ahead watch a cutscene" means it is ok to lock people out. Do the battle while someone is watching the cutscene etc.
I would definitely suggest that if you do want to get into coil, Extreme Primals, -maybe- Crystal Tower trilogy that you look into them before the fights. Those are more involved than simple dungeon fights.
In all seriousness, I haven't particularly ever had issues with raiding except for incompetence when people like to feign as if they don't need a pointer or two and this doesn't sound like that at all.
I've never seen anyone or had anyone kicked from an instance when they've stated that they were new up front. I know people have said this happens before but I literally have not seen this ever happen before.
Some pointers about the dungeons:
Many of them -do- have some sort of mechanic but they're easily explained while in dungeon. Though the small issue is that anything involving 8man can almost always be done with people being left behind and lost. If you can, if you are wanting to tackle a specific dungeon as more experienced players what to expect.
Of course a LS and an FC dedicated to helping will always help because you will most likely find like-minded people faster but even then your paces may not match so people need to be straightforward about what they expect to do. I remember people offering to tank and help with the last two dungeons of 2.0 (CM and Praetorium). Almost all of these are now "speedrun" for more efficiency's sake. Instead of stop, pull, kill, go, stop pull kill. You get some longer pulls because some things die fast enough that stopping for just 3 is a waste in energy and time. Then you might have trigger happy people who might think "go ahead watch a cutscene" means it is ok to lock people out. Do the battle while someone is watching the cutscene etc.
I would definitely suggest that if you do want to get into coil, Extreme Primals, -maybe- Crystal Tower trilogy that you look into them before the fights. Those are more involved than simple dungeon fights.