
(03-03-2015, 11:11 AM)Gegenji Wrote:Void potatoes are fun though.(03-03-2015, 11:01 AM)Madda Wrote: Some say Madda is a void potato.Â
Madda was just cursed to always say Madda instead of the "bad words."
Why would you avoid potatoes? They're delicious.
On a more serious note, do we have a contextual baseline in game of the "general" strength of adventurers? Obviously the average power level will vary with who you're playing with, but is there any IG information on what the "average" adventurer could do? Or the average enlisted soldier?
Um, I think it'd be similar to soldiers in real life. Except instead of guns/knives, it's magic swords, and instead of grenades/flamethrowers, it's magic spells.
Healing makes this a bit tricky, but I say powerful Dedicated healers could undo damage at the same rate a grenade does damage--we just couldn't restore anything dead to life. Other self-healing abilities would probably not function as efficiently, as the user probably isn't specialized to heal, but to harm, which are two entirely different knowledge sets when it comes to magic.
[sub]...but whatever happened to the mouse?[/sub]