
Bleed is, I think, pretty normal when you're effectively writing the path in a choose your own adventure story. We're naturally going to be immersed with fiction; That's the goal, isn't it? Similar to being invested in a movie that makes us laugh or cry, we're pouring a huge number of hours (with the associated real-life costs) into writing an interactive novel. There's nothing wrong with getting some feedback from what transpires.
...the problem becomes when these things become largely negative feelings. Getting dragged into a depression spiral over RP is unhealthy and incredibly easy to slip into, sadly. It can be difficult to balance at times.