
(03-04-2015, 12:45 PM)allgivenover Wrote: Bleed isn't inherently wrong, which I'm glad the article touched on.
New RPers are most commonly guilty of it, but they are hardly the worst offender.
In my experience it's most problematic when an RPers only source of self worth and validation is RP. I'd explain further but I'm at work.
I think that's the case for anyone using anything as escapism rather than a hobby. FFXI has a warning screen asking players to not forget their friends, lives, schools or jobs. WoW's loading screens sometimes tell people to take a break. When real life is tough, people have a reflex to shy away and seek happier things. Trouble rarely gets better with time, though, so the sort of things we should be watching for fall by the wayside because it's a lot easier to hang out in the Gold Saucer than it is to do X Y Z real life thing.
Of course, if something then sours the RP, there's... bad stuff all around. If your IC-partner suddenly forcefully splits from you, that can leave you in a daze. Guild drama fractures the friendships or relationships that got focused on, leaving someone alone and vulnerable. When the life you've built in-game eclipses the one you live outside of it, there can be jarring emotional explosions if something goes wrong.
DOOM AND GLOOM, ROLEPLAY IS THE DEVIL