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(03-04-2015, 12:29 PM)Mae Wrote: I actually sort of assumed that some degree of elemental affinity was not only Lore, but common. At the very least, during character creation you choose your patron deity, and this does affect your elemental attributes. I don't know about the raiding scene (I'm not a raider) but I haven't experienced a part of the game where players --NEED-- to beef up elemental resists with materia for content, so it seems (to me) that the patron deity affecting elemental attributes is more of an RP/immersion thing.
Anyways.
Kara's got a higher affinity to fire and earth. She's got a minor affinity to air, neutral to lightning, weak to water, and -really- weak to ice. It's not exact to someone who's patron is Azeyma, but I think it's appropriate for someone who's very much a desert dweller.
One of the myriad false promises from 1.0 was that your patron deity meant something.
It didn't.
The original launch of the game also allowed you to spend points on elemental resistances instead of auto-assigning them. Why yes, you COULD just dump them all into Fire Resistance and get decimated by anything-but-fire. 1.0's deities existed purely for a fluff perspective.