
I really like this idea and I hope to see it come to fruition.
Also, human trafficking via kidnapping and such has happened in the game. With all the refugees and such, people 'going missing' and ending up far from whatever family they have left, if they have any, and being put to work as workers and such isn't unlikely. Likewise, indentured servitude in the sense of borderline slavery is also very highly likely in Ul'dah where if you ever accrued a debt (through mercantile work, opening businesses then having them fail, extortion, etc) with the intention of paying it off with labor, you'd probably never be able to. Debts might even be passed down to children and children's children. The Syndicate couldn't exist without forcing people to obey by using the lure of coin and the threat of death against them.
So, if slavery is too strong (and it's doubtlessly illegal in Aldenard, but shipping off kidnapped victims to other City-States likely wouldn't be abnormal, especially with the high demand for exotic dancers in Ul'dah and laborers and sailors in La Noscea) then extortion and indentured servitude of a kind might happen with these Turks. Forcing people to pay off their gambling debts and what not by working or running messages they can't read or otherwise being pawns of the organization so that the actual Turks don't have to risk their identities so often. Just invite your debtee to a shadowy room and give them a task and if they don't fulfill it, pick them off later. At least that's an idea, anyhow, and one that might've been mentioned. If so, apologies.
Also, human trafficking via kidnapping and such has happened in the game. With all the refugees and such, people 'going missing' and ending up far from whatever family they have left, if they have any, and being put to work as workers and such isn't unlikely. Likewise, indentured servitude in the sense of borderline slavery is also very highly likely in Ul'dah where if you ever accrued a debt (through mercantile work, opening businesses then having them fail, extortion, etc) with the intention of paying it off with labor, you'd probably never be able to. Debts might even be passed down to children and children's children. The Syndicate couldn't exist without forcing people to obey by using the lure of coin and the threat of death against them.
So, if slavery is too strong (and it's doubtlessly illegal in Aldenard, but shipping off kidnapped victims to other City-States likely wouldn't be abnormal, especially with the high demand for exotic dancers in Ul'dah and laborers and sailors in La Noscea) then extortion and indentured servitude of a kind might happen with these Turks. Forcing people to pay off their gambling debts and what not by working or running messages they can't read or otherwise being pawns of the organization so that the actual Turks don't have to risk their identities so often. Just invite your debtee to a shadowy room and give them a task and if they don't fulfill it, pick them off later. At least that's an idea, anyhow, and one that might've been mentioned. If so, apologies.