(03-08-2015, 09:01 PM)Ice Cream Sandwich Wrote:Thanks A LOT, but to see if I got it right(03-08-2015, 08:37 PM)Break Wrote: Thanks for the kindness. I'll have to pass on the Bard, brings back some bad memories and doesn't really fit my style. My options are pretty much getting nailed down to Dragoon or Ninja, so do you guys mind answering a few questions?
- How is the Dragoon hate going?
- How hard is it to resist the urge to jump in the middle of an AoE?
- How does the Ninja's mudras work?
- I can see the differences between them, but could someone resume the pros and cons?
- Is the Monk REALLY just about maintaining GL stacks, back attacking and Flanking?
Yes monks are all about them greased lightnings. GL I and II don't do much but hit GL III and you're suddenly erasing everything in sight.Â
Both Dragoons and Monks rely on your positioning. Though I think Dragoons are a bit more forgiving in that department.
Jumping in the middle of an aoe will still damage you. Elusive Jumping (level 35 job skill iirc) out of an aoe is a very satisfying feeling, made doubly so when you Spineshatter Dive(level 40 job skill) back into your enemy's face.
Granted, I'm no expert in these classes and I have yet to be a ninja. So take these words with a pound of salt maybe.Â
Also, from one non-native english spokener to another, your English is good don't fret about it. If you're not confident about it, dive into some RP and WILL get better over time.
Monk relies on GL and flanking to deal constant damage while Dragoon also relies on flanking, but not as much, and can use jumps to get in and out of position when needed. Is that it?