
You as in whoever agrees with that idea. I think it's horrible. If anyone wants to challenge me on that- let's discuss, but it seems that it was brought up twice, and Mtoto doesn't support it, not sure about MoMo... so I am confused why it's up there at this point... just for the sake of tossing it the worst idea out there? Let's talk about ideas we actually support, new ideas.
And I agree, there are other options, which, as I said, something like alliances between shells has already been in the works for quite some time. So what new ideas does everyone have in regard to this? And I get that that one can be new to people who haven't been doing it, as well. But like Mtoto said in her post, a lot of what she said has already been happening as is.
Do we add a cap on Linkshells which are advertised here? It would seem unfair as well. Of course actually preventing people from starting RP Linkshells is impossible. So with regards to Linkshells, and keeping more people on one... what /can/ be done? Cleaning up the Guild Hall so that only active Linkshells are listed would be cool. Reaching out to some of those unheard of shells to poke around and see what's up is also good. That simply will eliminate those who aren't adding or subtracting to the equasion. It's not like if a RPer decided to join an inactive group, and got no response, that they will not join any active LS. No, they will try another time, with an active LS likely... So while clean up is nice, it's just that, clean up. Doesn't solve anything really.
I liked Mtoto's idea of basically a bullet point list of 'traits' each LS has.
Everwatch
And I agree, there are other options, which, as I said, something like alliances between shells has already been in the works for quite some time. So what new ideas does everyone have in regard to this? And I get that that one can be new to people who haven't been doing it, as well. But like Mtoto said in her post, a lot of what she said has already been happening as is.
Do we add a cap on Linkshells which are advertised here? It would seem unfair as well. Of course actually preventing people from starting RP Linkshells is impossible. So with regards to Linkshells, and keeping more people on one... what /can/ be done? Cleaning up the Guild Hall so that only active Linkshells are listed would be cool. Reaching out to some of those unheard of shells to poke around and see what's up is also good. That simply will eliminate those who aren't adding or subtracting to the equasion. It's not like if a RPer decided to join an inactive group, and got no response, that they will not join any active LS. No, they will try another time, with an active LS likely... So while clean up is nice, it's just that, clean up. Doesn't solve anything really.
I liked Mtoto's idea of basically a bullet point list of 'traits' each LS has.
Everwatch
- Needs more male characters. Pay rate doubled if male.[/list:u]
I personally would rather RP with a small group that I agree with in terms of RP style than a large one where people frustrate me. I don't play the game for that, and there is no way I am willing to sacrifice fun/quality of my RP for a bigger shell, just for the sake of putting more people under the same pearl. I've been around, I know what is out there, I've sampled many Linkshells in the past. Not all linkshells will be able to RP on that scale, sad fact. Maybe a handful can enhance RP by linking up IC, but that depends on so many IC factors. If your LS is amazing, has events often, and really really nice members, but it's an assassin group, or a collection of thieves... there is no way that I'd be able to RP with them.
I am not saying that there should be no discussion, I am saying that I think a lot of what I have read just seems disagreeable to me. While the community may be small, I find that I don't have enough time in the day to RP, and there are plenty of IC stuff to do... so I guess I am not feeling the pain.
I’m the bullies you hate, that you became.